improve performance by selectively extracting textures

This commit is contained in:
Joseph Montanaro 2021-04-20 20:40:04 -07:00
parent 2bf5ed2b80
commit 24be73c06a
2 changed files with 42 additions and 42 deletions

View File

@ -1,64 +1,63 @@
import json
import os, os.path
import os
import pathlib
import sys
import tempfile
from deppth import deppth # not sure why the nested path
from deppth import deppth, sggpio # not sure why the nested path
from PIL import Image, ImageDraw
def get_list(filename):
d = pathlib.Path(__file__).parent
lines = (d / filename).read_text().splitlines()
return set(lines)
entries_file = pathlib.Path(__file__).parent / 'entries.json'
with open(entries_file) as f:
ENTRIES = json.load(f)
def remove_subtexture(package_dir, manifest, sub_atlas):
filename = manifest['name'].split(os.path.sep)[-1] + '.png'
file = package_dir / 'textures/atlases' / filename
img = Image.open(file)
def find_subtextures(pkg_reader):
for entry in pkg_reader:
if entry.typeName != 'texture':
continue
for sub in entry.manifest_entry.subAtlases:
subname = sub['name']
if 'aphrodite' in subname.lower():
if subname in ENTRIES:
if ENTRIES[subname]:
yield entry, sub
else:
print(f'WARNING: Found new subtexture: {subname}. This probably means that Supergiant has added new content to the game. This should probably be re-examined.')
def remove_subtexture(path, sub_atlas):
img = Image.open(path)
draw = ImageDraw.Draw(img)
r = sub_atlas['rect']
top_left = (r['x'], r['y'])
bottom_right = (r['x'] + r['width'], r['y'] + r['height'])
draw.rectangle(xy=(top_left, bottom_right), fill=(0, 0, 0, 0))
img.save(file)
img.save(path)
def process_pkg(src_path, include, exclude):
print('Processing package', src_path,)
def process_pkg(pkg_path):
with tempfile.TemporaryDirectory() as tmp:
tmp = pathlib.Path(tmp)
pkg_dir = str(tmp / 'package')
print('Extracting package - this may take some time.')
deppth.extract(src_path, pkg_dir)
extracted = set()
print(' Extracting textures')
with sggpio.PackageWithManifestReader(pkg_path) as reader:
pkg_tmp = tmp / 'package'
for entry, sub in find_subtextures(reader):
entry.manifest_entry.extract(pkg_tmp)
entry.extract(str(pkg_tmp))
manifests = []
for m in (tmp / 'package/manifest').iterdir():
with open(m) as f:
manifests.append(json.load(f))
filename = pkg_tmp / f'textures/atlases/{entry.short_name()}.png'
remove_subtexture(filename, sub)
print('Removing subtextures')
modified = []
for manifest in manifests:
for sub in manifest['subAtlases']:
if 'aphrodite' in sub['name'].lower():
if sub['name'] in include:
remove_subtexture(tmp / 'package', manifest, sub)
manifest_name = manifest['name'].split(os.path.sep)[-1]
modified.append(manifest_name)
elif sub['name'] not in exclude:
print(f'WARNING: Unknown texture "{sub["name"]}". You may wish to add this texture to include.txt or exclude.txt.')
print('Constructing patches')
patch_path = str(tmp / 'patch.pkg')
deppth.pack(pkg_dir, patch_path, *modified)
print('Repacking package')
deppth.patch(src_path, patch_path)
print('Finished processing package.')
print(' Patching package')
patch_path = tmp / 'patch.pkg'
deppth.pack(str(pkg_tmp), str(patch_path))
deppth.patch(pkg_path, patch_path)
def run():
@ -71,12 +70,12 @@ def run():
print(f'Could not find Hades game files. Is {steam_dir} the correct location for your Steam library?')
return 1
include = get_list('include.txt')
exclude = get_list('exclude.txt')
for pkg in 'GUI.pkg', '720p/GUI.pkg', 'BC3/GUI.pkg':
path = str(base_dir / pkg)
process_pkg(path, include, exclude)
print('Processing package:', pkg)
process_pkg(path)
print()
print('Finished.')

View File

@ -6,7 +6,8 @@ setup(
author='Joseph Montanaro',
install_requires=[
'deppth@https://github.com/quaerus/deppth/releases/download/v0.1.0.0/deppth-0.1.0.0-py3-none-any.whl',
'pillow'
'pillow',
'lz4',
],
packages=find_packages(),
entry_points = {