creddy/src-tauri/src/clientinfo.rs
2022-12-22 16:36:32 -08:00

65 lines
1.8 KiB
Rust

use netstat2::{AddressFamilyFlags, ProtocolFlags, ProtocolSocketInfo};
use sysinfo::{System, SystemExt, Pid, PidExt, ProcessExt};
use serde::{Serialize, Deserialize};
use crate::errors::*;
use crate::get_state;
#[derive(Clone, Debug, Serialize, Deserialize, Eq, PartialEq, Hash)]
pub struct Client {
pub pid: u32,
pub exe: String,
}
fn get_associated_pids(local_port: u16) -> Result<Vec<u32>, netstat2::error::Error> {
let sockets_iter = netstat2::iterate_sockets_info(
AddressFamilyFlags::IPV4,
ProtocolFlags::TCP
)?;
get_state!(config as app_config);
for item in sockets_iter {
let sock_info = item?;
let proto_info = match sock_info.protocol_socket_info {
ProtocolSocketInfo::Tcp(tcp_info) => tcp_info,
ProtocolSocketInfo::Udp(_) => {continue;}
};
if proto_info.local_port == local_port
&& proto_info.remote_port == app_config.listen_port
&& proto_info.local_addr == app_config.listen_addr
&& proto_info.remote_addr == app_config.listen_addr
{
return Ok(sock_info.associated_pids)
}
}
Ok(vec![])
}
// Theoretically, on some systems, multiple processes can share a socket
pub fn get_clients(local_port: u16) -> Result<Vec<Option<Client>>, ClientInfoError> {
let mut clients = Vec::new();
let mut sys = System::new();
for p in get_associated_pids(local_port)? {
let pid = Pid::from_u32(p);
sys.refresh_process(pid);
let proc = sys.process(pid)
.ok_or(ClientInfoError::ProcessNotFound)?;
let client = Client {
pid: p,
exe: proc.exe().to_string_lossy().into_owned(),
};
clients.push(Some(client));
}
if clients.is_empty() {
clients.push(None);
}
Ok(clients)
}