Files
creddy/src/ui/settings/TimeSetting.svelte

93 lines
2.6 KiB
Svelte

<script>
import Setting from './Setting.svelte';
import { createEventDispatcher } from 'svelte';
const dispatch = createEventDispatcher();
export let title;
// seconds are required
export let seconds;
export let min = 0;
export let max = null;
// best unit is the unit that results in the smallest non-fractional number
let unit = null;
const UNITS = {
Seconds: 1,
Minutes: 60,
Hours: 3600,
Days: 86400,
};
if (unit === null) {
let min = Infinity;
let bestUnit = null;
for (const [u, multiplier] of Object.entries(UNITS)) {
const v = seconds / multiplier;
if (v < min && v >= 1) {
min = v;
bestUnit = u;
}
}
unit = bestUnit;
}
// local value is only one-way synced to value so that we can better handle changes
$: localValue = (seconds / UNITS[unit]).toString();
let error = null;
function updateValue() {
localValue = localValue.replace(/[^0-9.]/g, '');
// Don't update the value, but also don't error, if it's empty,
// or if it could be the start of a float
if (localValue === '' || localValue === '.') {
error = null;
return;
}
const num = parseFloat(localValue);
if (num < 0) {
error = `${num} is not a valid duration`
}
else if (min !== null && num < min) {
error = `Too low (minimum ${min * UNITS[unit]}`;
}
else if (max !== null & num > max) {
error = `Too high (maximum ${max * UNITS[unit]}`;
}
else {
error = null;
seconds = Math.round(num * UNITS[unit]);
dispatch('update', {seconds});
}
}
</script>
<Setting {title}>
<div slot="input">
<select class="select select-bordered select-sm mr-2" bind:value={unit}>
{#each Object.keys(UNITS) as u}
<option selected={u === unit || null}>{u}</option>
{/each}
</select>
<div class="tooltip tooltip-error" class:tooltip-open={error !== null} data-tip={error}>
<input
type="text"
class="input input-sm input-bordered text-right"
size={Math.max(5, localValue.length)}
class:input-error={error}
bind:value={localValue}
on:input={updateValue}
>
</div>
</div>
<slot name="description" slot="description"></slot>
</Setting>