more bitshifting and benchmark changes
This commit is contained in:
parent
e9c6b615a1
commit
2165511624
112
faststack.nim
112
faststack.nim
@ -1,6 +1,10 @@
|
||||
import bitops, strutils
|
||||
|
||||
|
||||
proc show(i: SomeInteger, bitlength = 16) =
|
||||
echo BiggestInt(i).toBin(bitlength)
|
||||
|
||||
|
||||
type
|
||||
Color = enum
|
||||
cRed, cGreen, cBlue, cYellow, cPurple
|
||||
@ -12,14 +16,29 @@ type
|
||||
|
||||
const
|
||||
masks = [
|
||||
0'u16,
|
||||
7,
|
||||
63,
|
||||
511,
|
||||
4095,
|
||||
0'u16, # dummy value just to get the indices right
|
||||
0b0_000_000_000_000_111,
|
||||
0b0_000_000_000_111_111,
|
||||
0b0_000_000_111_111_111,
|
||||
0b0_000_111_111_111_111,
|
||||
0b0_111_111_111_111_111,
|
||||
]
|
||||
|
||||
|
||||
template offset(s: ColorStack, idx: Natural): uint8 =
|
||||
# Compute the bit offset for a given index.
|
||||
# Dependent on the stack's length.
|
||||
(s.len - 1 - cast[uint8](idx)) * 3
|
||||
# items are stored from left to right but right-aligned, so we
|
||||
# need to shift right to access anything other than the last
|
||||
|
||||
|
||||
template offset(s: ColorStack, idx: BackwardsIndex): uint8 =
|
||||
# for backwards index, we are still shifting right but
|
||||
# the lower the index the less we have to shift
|
||||
(cast[uint8](idx) - 1) * 3
|
||||
|
||||
|
||||
proc add(s: var ColorStack, c: Color) =
|
||||
# e.g. if stack is 0b0000000000000100:
|
||||
# and color is 0b00000011
|
||||
@ -27,34 +46,65 @@ proc add(s: var ColorStack, c: Color) =
|
||||
# bitor: 0b0000000000100000 and 0b00000011
|
||||
# results in 0b0000000000100011
|
||||
s.data = (s.data shl 3).bitor(cast[uint8](c))
|
||||
echo BiggestInt(s.data).toBin(16)
|
||||
inc s.len
|
||||
|
||||
|
||||
proc high(s: ColorStack): uint8 = s.len - 1
|
||||
|
||||
proc low(s: ColorStack): uint8 = 0 # just... always 0, I guess
|
||||
|
||||
|
||||
proc `[]`(s: ColorStack, i: uint8 | BackwardsIndex): Color =
|
||||
# shift, then mask everything but the three rightmost bits
|
||||
result = cast[Color](
|
||||
(s.data shr s.offset(i)) and masks[1]
|
||||
)
|
||||
|
||||
|
||||
proc `[]=`(s: var ColorStack, i: uint8 | BackwardsIndex, c: Color) =
|
||||
let offset = s.offset(i)
|
||||
s.data = (s.data and bitnot(masks[1] shl offset)) or (cast[uint16](c) shl offset)
|
||||
|
||||
|
||||
iterator items(s: ColorStack): Color =
|
||||
# s.len is unsigned so it will wrap around if it's 0
|
||||
# but that's no problem, we can just no-op if len is 0
|
||||
if s.len != 0:
|
||||
for i in countdown(s.len - 1, 0'u8):
|
||||
yield cast[Color]((s.data shr (i * 3)) and masks[1])
|
||||
|
||||
|
||||
iterator pairs(s: ColorStack): (int, Color) =
|
||||
var count = 0
|
||||
for color in s:
|
||||
yield (count, color)
|
||||
inc count
|
||||
|
||||
|
||||
proc moveSubstack(src, dst: var ColorStack, nToMove: uint8) =
|
||||
# Moves a sub-stack from the top of src to the top of dst
|
||||
# shift the dst stack by the length of the substack to make room
|
||||
let shift = nToMove * 3
|
||||
dst.data = dst.data shl shift
|
||||
# then we mask the source data to present only the items
|
||||
# being moved, and AND that with the shifted dst data
|
||||
dst.data = bitor(
|
||||
bitand(src.data, masks[src.len]),
|
||||
dst.data
|
||||
)
|
||||
# being moved, and OR that with the shifted dst data
|
||||
dst.data = dst.data or (src.data and masks[src.len])
|
||||
dst.len += nToMove
|
||||
# then we shift the source to get rid of the moved items
|
||||
src.data = src.data shr shift
|
||||
src.len -= nToMove
|
||||
|
||||
|
||||
iterator items(s: ColorStack): Color =
|
||||
for offset in countdown(s.len - 1, 0'u8):
|
||||
let shifted = s.data shr offset
|
||||
echo shifted
|
||||
echo bitand(shifted, masks[0])
|
||||
yield Color(bitand(shifted, masks[0]))
|
||||
# yield s.data shr i * 3 |> bitand(masks[0]) |> Color
|
||||
# :(
|
||||
proc moveSubstackPre(src, dst: var ColorStack, nToMove: uint8) =
|
||||
# Moves a sub-stack from the top of src to the bottom of dst
|
||||
# shift src stack to position substack above its destination,
|
||||
# get rid of everything to the left of the substack,
|
||||
# and OR that with the existing dst data
|
||||
dst.data = dst.data or ( (src.data shl (dst.len * 3)) and masks[src.len])
|
||||
dst.len += nToMove
|
||||
# get rid of the substack we just moved
|
||||
src.data = src.data shr (nToMove * 3)
|
||||
src.len -= nToMove
|
||||
|
||||
|
||||
proc `$`(s: ColorStack): string =
|
||||
@ -69,14 +119,30 @@ proc `$`(s: ColorStack): string =
|
||||
var one: ColorStack
|
||||
one.add(cGreen)
|
||||
one.add(cBlue)
|
||||
one.add(cYellow)
|
||||
# one.add(cPurple)
|
||||
# one.add(cRed)
|
||||
|
||||
var two: ColorStack
|
||||
two.add(cPurple)
|
||||
# two.add(cPurple)
|
||||
two.add(cRed)
|
||||
two.add(cYellow)
|
||||
# two.add(cYellow)
|
||||
|
||||
echo "one: ", one
|
||||
# echo "two: ", two
|
||||
echo "two: ", two
|
||||
|
||||
one[^2] = cPurple
|
||||
echo "one: ", one
|
||||
|
||||
# echo "one 0: ", one[0]
|
||||
# echo "one 2: ", one[2]
|
||||
# echo "one 3: ", one[3]
|
||||
|
||||
# echo "one ^1: ", one[^1]
|
||||
# echo "one ^2: ", one[^2]
|
||||
# echo "one ^4: ", one[^4]
|
||||
|
||||
# echo "<move>"
|
||||
# moveSubstack(one, two, 2)
|
||||
# echo two
|
||||
# echo "one: ", one
|
||||
# echo "two: ", two
|
57
test.nim
57
test.nim
@ -1,7 +1,32 @@
|
||||
import math, random, strformat, times
|
||||
import math, random, strformat, times, std/monotimes
|
||||
import fixedseq, game, simulation, ui
|
||||
|
||||
|
||||
type
|
||||
TestResults = object
|
||||
ops: int
|
||||
time: Duration
|
||||
|
||||
|
||||
proc summarize(tr: TestResults) =
|
||||
let secs = tr.time.inMilliseconds.float / 1000
|
||||
stdout.write("Test completed:\n")
|
||||
stdout.write(" " & $tr.ops, " operations in " & $round(secs, 2) & " seconds\n")
|
||||
stdout.write(" " & $round(tr.ops.float / secs, 2) & " operations per second")
|
||||
stdout.flushFile()
|
||||
|
||||
|
||||
template executionTime(body: untyped): Duration =
|
||||
let start = getMonoTime()
|
||||
body
|
||||
getMonoTime() - start
|
||||
|
||||
|
||||
proc getRand(): Rand =
|
||||
randomize()
|
||||
result = initRand(rand(int64))
|
||||
|
||||
|
||||
proc randomDice(r: var Rand): seq[tuple[c: Color, p: int]] =
|
||||
for c in Color:
|
||||
let v = r.rand(1..3)
|
||||
@ -18,18 +43,15 @@ proc newRandomGame(r: var Rand): Board =
|
||||
result.setState(dice, [])
|
||||
|
||||
|
||||
proc testGames(n: SomeInteger = 100): auto =
|
||||
var r = initRand(rand(int64))
|
||||
let dice = randomDice(r)
|
||||
var b: Board
|
||||
b.init
|
||||
b.setState(dice, [])
|
||||
b.display(1, 5)
|
||||
|
||||
let startTime = cpuTime()
|
||||
let scores = b.randomGames(n)
|
||||
result = cpuTime() - startTime
|
||||
scores.display()
|
||||
proc games(nTests, nSamples: SomeInteger): TestResults =
|
||||
var r = getRand()
|
||||
var scores: ScoreSet
|
||||
for i in 1 .. nTests:
|
||||
let b = newRandomGame(r)
|
||||
let dur = executionTime:
|
||||
let s = b.randomGames(nSamples)
|
||||
result.ops += s.sum()
|
||||
result.time += dur
|
||||
|
||||
|
||||
proc testLegs(n: Natural = 100): auto =
|
||||
@ -72,14 +94,7 @@ proc testSpread(nTests, nSamples: Natural) =
|
||||
|
||||
|
||||
when isMainModule:
|
||||
randomize()
|
||||
var r = initRand(rand(int64))
|
||||
let b = newRandomGame(r)
|
||||
b.display(1, 5)
|
||||
echo b.showSpaces(1, 16)
|
||||
|
||||
let scores = b.getLegScores
|
||||
echo scores.showPercents
|
||||
games(100, 1_000_000).summarize()
|
||||
# let start_states = 2_000
|
||||
# let executionTime = testLegs(start_states)
|
||||
# echo "Execution time: ", executionTime
|
||||
|
Loading…
x
Reference in New Issue
Block a user