some improvements to benchmark script
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test.nim
70
test.nim
@ -1,7 +1,32 @@
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import math, random, strformat, times
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import math, random, strformat, times, std/monotimes
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import fixedseq, game, simulation, ui
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import fixedseq, game, simulation, ui
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type
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TestResults = object
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ops: int
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time: Duration
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proc summarize(tr: TestResults) =
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let secs = tr.time.inMilliseconds.float / 1000
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stdout.write("Test completed:\n")
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stdout.write(" " & $tr.ops, " operations in " & $round(secs, 2) & " seconds\n")
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stdout.write(" " & $round(tr.ops.float / secs, 2) & " operations per second")
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stdout.flushFile()
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template executionTime(body: untyped): Duration =
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let start = getMonoTime()
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body
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getMonoTime() - start
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proc getRand(): Rand =
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randomize()
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result = initRand(rand(int64))
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proc randomDice(r: var Rand): seq[tuple[c: Color, p: int]] =
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proc randomDice(r: var Rand): seq[tuple[c: Color, p: int]] =
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for c in Color:
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for c in Color:
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let v = r.rand(1..3)
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let v = r.rand(1..3)
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@ -18,18 +43,15 @@ proc newRandomGame(r: var Rand): Board =
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result.setState(dice, [])
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result.setState(dice, [])
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proc testGames(n: SomeInteger = 100): auto =
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proc games(nTests, nSamples: SomeInteger, parallel = true): TestResults =
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var r = initRand(rand(int64))
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var r = getRand()
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let dice = randomDice(r)
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var scores: ScoreSet
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var b: Board
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for i in 1 .. nTests:
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b.init
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let b = newRandomGame(r)
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b.setState(dice, [])
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let dur = executionTime:
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b.display(1, 5)
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let s = b.randomGames(nSamples, parallel = parallel)
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result.ops += s.sum()
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let startTime = cpuTime()
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result.time += dur
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let scores = b.randomGames(n)
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result = cpuTime() - startTime
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scores.display()
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proc testLegs(n: Natural = 100): auto =
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proc testLegs(n: Natural = 100): auto =
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@ -72,24 +94,4 @@ proc testSpread(nTests, nSamples: Natural) =
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when isMainModule:
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when isMainModule:
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randomize()
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games(10, 10_000_000).summarize()
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var r = initRand(rand(int64))
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let b = newRandomGame(r)
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b.display(1, 5)
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echo b.showSpaces(1, 16)
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let scores = b.getLegScores
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echo scores.showPercents
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# let start_states = 2_000
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# let executionTime = testLegs(start_states)
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# echo "Execution time: ", executionTime
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# echo "Leg simulations per second: ", float(start_states * 29_160) / executionTime
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# for i in 1 .. 1:
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# let num_games = 100_000_005
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# let executionTime = testGames(num_games)
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# echo "Execution time: ", executionTime
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# echo "Full-game simulations per second: ", float(num_games) / executionTime
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# echo ""
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# testSpread(100, 1_000_000)
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