fix percentage bar fill
This commit is contained in:
parent
29e3e70712
commit
ad29f04660
12
README.md
12
README.md
@ -1,10 +1,12 @@
|
||||
# `cup` - CamelUp probability calculator
|
||||
|
||||
This tool calculates probable outcomes for the board game CamelUp.
|
||||
It can calculate all possible outcomes for a single game leg in about 5ms, so effectively instantaneously.
|
||||
Full-game calculations take a little bit longer and are not exact (since it isn't practical to simulate all possible full game states.)
|
||||
However it can easily simulate a million random games in about 80ms in the worst case, which should provide estimates accurate to within about 0.2%.
|
||||
(Numbers from running on a Ryzen 3700X.)
|
||||
This tool calculates probable outcomes for the board game CamelUp. It can
|
||||
calculate all possible outcomes for a single game leg in about 5ms, so
|
||||
effectively instantaneously. Full-game calculations take a little bit longer
|
||||
and are not exact (since it isn't practical to simulate all possible full
|
||||
game states.) However it can easily simulate a million random games in about
|
||||
80ms in the worst case, which should provide estimates accurate to within
|
||||
about 0.2%. (Numbers from running on a Ryzen 3700X.)
|
||||
|
||||
```
|
||||
Usage:
|
||||
|
7
cup.nim
7
cup.nim
@ -7,11 +7,12 @@ when isMainModule:
|
||||
b.init
|
||||
b.setState(config.state, [])
|
||||
b.diceRolled = config.diceRolled
|
||||
echo b.showSpaces(1, 16)
|
||||
|
||||
let legScores = b.getLegScores
|
||||
let gameScores = b.randomGames(1_000_000)
|
||||
|
||||
echo b.showSpaces(1, 16)
|
||||
echo "\nCurrent leg probabilities:"
|
||||
echo legScores.showPercents()
|
||||
|
||||
let gameScores = b.randomGames(1_000_000)
|
||||
echo "\nFull game probabilities (1M simulations):"
|
||||
echo gameScores.showPercents()
|
||||
|
Loading…
x
Reference in New Issue
Block a user