improve performance by selectively extracting textures
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2bf5ed2b80
commit
24be73c06a
@ -1,64 +1,63 @@
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import json
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import os, os.path
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import os
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import pathlib
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import sys
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import tempfile
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from deppth import deppth # not sure why the nested path
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from deppth import deppth, sggpio # not sure why the nested path
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from PIL import Image, ImageDraw
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def get_list(filename):
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d = pathlib.Path(__file__).parent
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lines = (d / filename).read_text().splitlines()
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return set(lines)
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entries_file = pathlib.Path(__file__).parent / 'entries.json'
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with open(entries_file) as f:
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ENTRIES = json.load(f)
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def remove_subtexture(package_dir, manifest, sub_atlas):
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filename = manifest['name'].split(os.path.sep)[-1] + '.png'
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file = package_dir / 'textures/atlases' / filename
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img = Image.open(file)
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def find_subtextures(pkg_reader):
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for entry in pkg_reader:
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if entry.typeName != 'texture':
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continue
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for sub in entry.manifest_entry.subAtlases:
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subname = sub['name']
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if 'aphrodite' in subname.lower():
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if subname in ENTRIES:
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if ENTRIES[subname]:
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yield entry, sub
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else:
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print(f'WARNING: Found new subtexture: {subname}. This probably means that Supergiant has added new content to the game. This should probably be re-examined.')
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def remove_subtexture(path, sub_atlas):
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img = Image.open(path)
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draw = ImageDraw.Draw(img)
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r = sub_atlas['rect']
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top_left = (r['x'], r['y'])
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bottom_right = (r['x'] + r['width'], r['y'] + r['height'])
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draw.rectangle(xy=(top_left, bottom_right), fill=(0, 0, 0, 0))
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img.save(file)
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img.save(path)
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def process_pkg(src_path, include, exclude):
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print('Processing package', src_path,)
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def process_pkg(pkg_path):
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with tempfile.TemporaryDirectory() as tmp:
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tmp = pathlib.Path(tmp)
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pkg_dir = str(tmp / 'package')
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print('Extracting package - this may take some time.')
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deppth.extract(src_path, pkg_dir)
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extracted = set()
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print(' Extracting textures')
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with sggpio.PackageWithManifestReader(pkg_path) as reader:
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pkg_tmp = tmp / 'package'
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for entry, sub in find_subtextures(reader):
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entry.manifest_entry.extract(pkg_tmp)
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entry.extract(str(pkg_tmp))
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manifests = []
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for m in (tmp / 'package/manifest').iterdir():
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with open(m) as f:
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manifests.append(json.load(f))
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filename = pkg_tmp / f'textures/atlases/{entry.short_name()}.png'
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remove_subtexture(filename, sub)
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print('Removing subtextures')
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modified = []
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for manifest in manifests:
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for sub in manifest['subAtlases']:
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if 'aphrodite' in sub['name'].lower():
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if sub['name'] in include:
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remove_subtexture(tmp / 'package', manifest, sub)
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manifest_name = manifest['name'].split(os.path.sep)[-1]
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modified.append(manifest_name)
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elif sub['name'] not in exclude:
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print(f'WARNING: Unknown texture "{sub["name"]}". You may wish to add this texture to include.txt or exclude.txt.')
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print('Constructing patches')
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patch_path = str(tmp / 'patch.pkg')
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deppth.pack(pkg_dir, patch_path, *modified)
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print('Repacking package')
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deppth.patch(src_path, patch_path)
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print('Finished processing package.')
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print(' Patching package')
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patch_path = tmp / 'patch.pkg'
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deppth.pack(str(pkg_tmp), str(patch_path))
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deppth.patch(pkg_path, patch_path)
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def run():
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@ -71,12 +70,12 @@ def run():
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print(f'Could not find Hades game files. Is {steam_dir} the correct location for your Steam library?')
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return 1
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include = get_list('include.txt')
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exclude = get_list('exclude.txt')
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for pkg in 'GUI.pkg', '720p/GUI.pkg', 'BC3/GUI.pkg':
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path = str(base_dir / pkg)
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process_pkg(path, include, exclude)
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print('Processing package:', pkg)
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process_pkg(path)
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print()
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print('Finished.')
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