Committed by tasks/wave-chain.sh after its mechanical gate passed (assembleDebug, testDebugUnitTest = 241 tests, verifyPaparazziDebug, no build files touched, no "always 'false'"). ORCHESTRATOR REVIEW STILL PENDING. Prompt: tasks/K-manual.txt. Worker: $5.051114400000003, 108 turns. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01RWoivrRUEmJLFFwbsrGkqQ
Bookshelf
A private, self-hosted home library app for two people. You scan the barcodes on your books; it looks up the metadata, stores it on your own server, and keeps both people's phones in sync. No cloud service, no public registration, no ads, no accounts you don't control.
The shared-library model
Bookshelf is built for exactly one household: two people who both want to know what's on the shelves and where. There's no concept of "my books" vs. "your books" — every book belongs to the one shared library, and either person can scan, edit, move, or delete anything in it.
- Self-hosted. You run a small PocketBase
server on your own hardware (a NUC, an old laptop, a Raspberry Pi — see
server/deploy/). Nobody else's data touches it, and it touches nobody else's. - Private by construction. The server has no public sign-up
(
createRule = nullon theuserscollection in PocketBase — only a superuser can create an account, viaserver/create-user.sh), and every read/write to books, shelves, and bookcases requires a logged-in user. - Two named accounts. Create one account per person with
server/create-user.sh. That's the whole user model — there is no admin UI, no roles, no invitations.
Architecture
Android app (Kotlin, Jetpack Compose, Material 3) talking to a PocketBase backend over HTTPS.
app/ Android Gradle project (org.modg.bookshelf)
server/ PocketBase schema, provisioning scripts, deploy docs
docs/ SPEC.md — the authoritative product/technical spec this was built from
Offline-first, Room-backed
Every screen reads from a local Room database, never directly from the network — the app has to be fully usable (browse, search, edit notes, move books between shelves) with the home server unreachable, which residential NAT/dynamic IP setups make a routine occurrence, not an edge case. Every write lands in Room first and is synced to the server later; nothing blocks on network I/O, and a sync failure surfaces as a quiet status line, never a crash or a blocking dialog.
Deletion is always a soft tombstone (deleted = true), never a hard delete,
on both the client and the server — so a delete on one phone propagates to
the other on next sync instead of just disappearing from one copy.
Sync: push-then-pull, last-write-wins
Each sync cycle (on app start, pull-to-refresh, and a ~6-hourly WorkManager job) does two passes, in this order:
- Push every locally-changed record (tracked via a
syncStatecolumn:PENDING_CREATE/PENDING_UPDATE/PENDING_DELETE) to PocketBase. New records use a client-generated 15-character id, sent as-is on create — PocketBase accepts client-supplied ids, so an id never has to be remapped after the fact. APENDING_DELETEis pushed as aPATCH {deleted: true}, never an actual record delete. - Pull everything changed on the server since the last-seen cursor
(
updated > cursor, paginated to exhaustion), so the two devices' changes reconcile in one direction after the local push.
Conflict rule: last-write-wins on the server's updated timestamp.
If both phones edit the same book while offline, whichever write reaches
the server later simply overwrites the earlier one — there is no merge, no
per-field reconciliation, and no conflict UI. This is a deliberate
simplification for a two-person household doing infrequent concurrent edits,
not a limitation either of you should expect to fight with day-to-day, but
it does mean a same-book edit race can silently lose one side's change.
Book covers get the same treatment as everything else: the app downloads
the cover from the metadata source and re-uploads it to PocketBase's own
cover file field, so the household's library doesn't rot when an external
cover URL eventually 404s. If offline, the cover is queued locally and
uploaded on the next sync.
Metadata lookup
Scanning a barcode looks the ISBN up against Open Library, falling back to Google Books if Open Library has nothing. The two results are merged (prefer whichever has a title; fill in blanks from the other); if both come up empty, the app offers manual entry pre-filled with the scanned ISBN instead of a dead end.
Building
Requirements: JDK 21, Android SDK (compileSdk/targetSdk 37, build-tools 37.0.0). No emulator is required or used in this project's own verification — see "Current limitations" below.
cd app
./gradlew assembleDebug # debug APK
./gradlew testDebugUnitTest # JVM unit tests (Robolectric + Paparazzi)
./gradlew recordPaparazziDebug # re-record screenshot goldens under src/test/snapshots
./gradlew assembleRelease # release APK — see "Signing" below
Signing a release build
app/app/build.gradle.kts reads signing credentials from
app/keystore.properties (gitignored, alongside the .jks keystore it
points at) if that file exists:
storeFile=release-keystore.jks
storePassword=...
keyAlias=bookshelf
keyPassword=...
Without that file, assembleRelease still succeeds — the release build type
simply comes out unsigned (debug-signed by AGP's defaults), so anyone who
clones this repo can build and run it without needing the household's actual
release key. Only the machine(s) that own keystore.properties produce an
APK you'd actually want to install permanently (Android treats a
signing-key change as a different app for update purposes, so hang on to
that keystore).
Deploying the server
Where this library's server actually runs today
The live instance runs on the development sprite and is reachable from the open internet over HTTPS, on a sprite-issued hostname. That is a deliberate interim choice — it is what the phones are pointed at — and it has one consequence worth stating plainly, because the rest of this README was written under the opposite assumption:
PocketBase's API rules are the only thing standing between this library and the internet. There is no home NAT, no VPN, and no reverse proxy in front of it. The private-by-construction properties described above (
createRule = nullonusers, every collection requiring a logged-in user, and thepb_hooksguard that turns an anonymous list into a 403 rather than an empty 200) are load-bearing rather than defence-in-depth. Verify them against the public hostname, not127.0.0.1— localhost cannot tell you what the world can reach.server/README.mdhas the curls.
The sprite suspends when idle and wakes on an incoming request, so the first call after a quiet period pays a cold start. The app is offline-first, so this shows up as a slower sync rather than a failure.
Moving to home hardware (a NUC, an old laptop, a Pi) behind Tailscale is still the intended end state, and the deploy docs below describe it. Nothing in the app has to change to make that move: the server URL is entered on the setup screen, never compiled in.
Running it on your own hardware
See server/README.md for the schema and provisioning
scripts, and server/deploy/ for running PocketBase
long-term (systemd or Docker), reaching it from outside your home network
(Tailscale is the recommended option — no ports opened on your router, no
TLS cert management), and backups. In short:
cd server
./setup-schema.sh http://127.0.0.1:8090 <superuser-email> <superuser-password>
./create-user.sh you@example.com "a strong password" "Your Name"
./create-user.sh partner@example.com "a different strong password" "Partner Name"
Enter the server's URL (must be https://, unless it's Tailscale-only —
see the deploy README) on the app's first-run setup screen; it's never
hardcoded into the build.
Installing the APK
Build (or ask whoever holds the release keystore to build)
app/app/build/outputs/apk/release/app-release.apk, copy it to the phone,
and open it. Android will prompt to allow installs from that source the
first time. There's no Play Store listing — this app is not, and was never
meant to be, publicly distributed.
Current limitations
Read this before assuming more polish than exists:
- No automated testing runs on a device. The app itself has been
installed and used on a real phone since 2026-09-09, and several rounds of
fixes came out of that; but this environment has no KVM, so there is no
emulator, and every automated check is a JVM one. Verification is
./gradlew assembleDebug,testDebugUnitTest(JVM/Robolectric unit tests), and Paparazzi screenshot rendering (src/test/snapshots/images/) — real logic paths (ISBN checksums, metadata merging, sync conflict resolution, DAO queries) are unit-tested, and every screen is rendered to a static PNG in both light and dark theme. Camera/barcode scanning is covered only through unit tests of the pure logic (IsbnBarcodeAnalyzer/ScanCodeFilter); the live camera path is exercised by hand on a phone or not at all. - Sync has been round-tripped against a real PocketBase exactly once
(a live-server test covering auth, push with client-generated ids, pull,
last-write-wins, tombstones, and a byte-for-byte cover round-trip — see
server/live-sync-test.sh). It has not been exercised over an actual flaky residential connection, nor with two devices genuinely racing each other. - Conflict resolution is last-write-wins with no merge and no UI for it, as described above — acceptable for this app's scale, but worth knowing before relying on it under real concurrent edits.
- No Room foreign keys between books/shelves/bookcases (a deliberate
simplification) — an orphaned
shelfIdon a book is handled in queries, not prevented by the schema. - No automated instrumented/UI tests — only JVM unit tests and Paparazzi screenshots. There is no CI pipeline in this repo.