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fastrand
Author | SHA1 | Date | |
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f2e0698608 | |||
cade17a9a6 | |||
94c4240d63 |
@ -1,5 +1,5 @@
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import algorithm, random, sugar
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import fixedseq, game
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import fastrand, fixedseq, game
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proc nextPermutation(x: var FixedSeq): bool =
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@ -93,4 +93,4 @@ proc randomFuture*(dice: FixedSeq, r: var Rand): FixedSeq[5, Die, int8] =
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result.initFixedSeq
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let order = dice.dup(shuffle(r))
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for i, color in order:
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result.add((color, r.rand(1..3)))
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result.add((color, r.fastRand(1..3)))
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74
fastrand.nim
Normal file
74
fastrand.nim
Normal file
@ -0,0 +1,74 @@
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import random, math
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import times, std/monotimes, strformat, strutils
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proc formatNum(n: SomeNumber): string =
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let s = $(n.round)
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let t = s[0 .. s.len - 3]
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var count = 1
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for i in countdown(t.high, 0):
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result.insert($t[i], 0)
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if count mod 3 == 0 and i != 0:
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result.insert(",", 0)
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count += 1
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proc formatRate(n: Natural, d: Duration): string =
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result = formatNum(1_000_000'f64 * n.float64 / d.inMicroseconds.float64)
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const upperBound = uint64(uint32.high)
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proc fastRand*[T: Natural](r: var Rand, x: T): T =
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# Nim ranges are usually inclusive, but this algorithm is exclusive
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let x = x.uint64 + 1
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let num = if x <= upperBound:
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((r.next shr 32) * x.uint64) shr 32
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else:
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r.next mod x.uint64
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result = T(num)
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proc fastRand*(r: var Rand; x, y: Natural): Natural =
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let lim = (y - x)
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result = fastRand(r, lim) + x
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proc fastRand*[T](r: var Rand, slice: HSlice[T, T]): T =
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let n = fastRand(r, slice.a.Natural, slice.b.Natural)
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result = T(n)
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proc testFastRand(num = 1_000_000_000): Duration =
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var r = initRand(rand(int64))
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let start = getMonoTime()
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for i in 1 .. num:
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discard r.fastRand(5)
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result = getMonoTime() - start
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# echo "fastrand execution rate: ", 1000 * num / dur.inMilliseconds.int, " generated per second."
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proc testStdRand(num = 1_000_000_000): Duration =
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var r = initRand(rand(int64))
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let start = getMonoTime()
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for i in 1 .. num:
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discard r.rand(4)
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result = getMonoTime() - start
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# echo "std rand execution rate: ", 1000 * num / dur.inMilliseconds.int, " generated per second."
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when isMainModule:
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randomize()
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var r = initRand(rand(int64))
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let runs = 100_000_000
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var totals: array[5..9, int]
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for i in 1 .. runs:
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let n = r.fastRand(5..9)
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totals[n] += 1
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echo totals
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# let fr = testFastRand(runs)
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# echo "fastrand execution rate: ", formatNum(1_000_000 * runs / fr.inMicroseconds.int)
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# let sr = testStdRand(runs)
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# echo "standard execution rate: ", formatNum(1_000_000 * runs / sr.inMicroseconds.int)
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70
test.nim
70
test.nim
@ -1,7 +1,32 @@
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import math, random, strformat, times
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import math, random, strformat, times, std/monotimes
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import fixedseq, game, simulation, ui
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type
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TestResults = object
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ops: int
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time: Duration
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proc summarize(tr: TestResults) =
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let secs = tr.time.inMilliseconds.float / 1000
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stdout.write("Test completed:\n")
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stdout.write(" " & $tr.ops, " operations in " & $round(secs, 2) & " seconds\n")
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stdout.write(" " & $round(tr.ops.float / secs, 2) & " operations per second")
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stdout.flushFile()
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template executionTime(body: untyped): Duration =
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let start = getMonoTime()
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body
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getMonoTime() - start
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proc getRand(): Rand =
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randomize()
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result = initRand(rand(int64))
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proc randomDice(r: var Rand): seq[tuple[c: Color, p: int]] =
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for c in Color:
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let v = r.rand(1..3)
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@ -18,18 +43,15 @@ proc newRandomGame(r: var Rand): Board =
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result.setState(dice, [])
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proc testGames(n: SomeInteger = 100): auto =
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var r = initRand(rand(int64))
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let dice = randomDice(r)
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var b: Board
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b.init
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b.setState(dice, [])
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b.display(1, 5)
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let startTime = cpuTime()
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let scores = b.randomGames(n)
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result = cpuTime() - startTime
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scores.display()
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proc games(nTests, nSamples: SomeInteger, parallel = true): TestResults =
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var r = getRand()
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var scores: ScoreSet
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for i in 1 .. nTests:
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let b = newRandomGame(r)
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let dur = executionTime:
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let s = b.randomGames(nSamples, parallel = parallel)
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result.ops += s.sum()
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result.time += dur
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proc testLegs(n: Natural = 100): auto =
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@ -72,24 +94,4 @@ proc testSpread(nTests, nSamples: Natural) =
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when isMainModule:
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randomize()
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var r = initRand(rand(int64))
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let b = newRandomGame(r)
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b.display(1, 5)
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echo b.showSpaces(1, 16)
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let scores = b.getLegScores
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echo scores.showPercents
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# let start_states = 2_000
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# let executionTime = testLegs(start_states)
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# echo "Execution time: ", executionTime
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# echo "Leg simulations per second: ", float(start_states * 29_160) / executionTime
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# for i in 1 .. 1:
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# let num_games = 100_000_005
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# let executionTime = testGames(num_games)
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# echo "Execution time: ", executionTime
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# echo "Full-game simulations per second: ", float(num_games) / executionTime
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# echo ""
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# testSpread(100, 1_000_000)
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games(10, 10_000_000).summarize()
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