Compare commits
2 Commits
8d889170df
...
shiftstack
Author | SHA1 | Date | |
---|---|---|---|
373807b4bc | |||
a52e8669de |
17
colors.nim
Normal file
17
colors.nim
Normal file
@ -0,0 +1,17 @@
|
||||
type
|
||||
Color* = enum
|
||||
cRed, cGreen, cBlue, cYellow, cPurple
|
||||
|
||||
|
||||
const
|
||||
colorNames: array[Color, string] =
|
||||
["Red", "Green", "Blue", "Yellow", "Purple"]
|
||||
colorAbbrevs: array[Color, char] = ['R', 'G', 'B', 'Y', 'P']
|
||||
|
||||
|
||||
proc `$`*(c: Color): string =
|
||||
result = colorNames[c]
|
||||
|
||||
|
||||
proc abbrev*(c: Color): char =
|
||||
result = colorAbbrevs[c]
|
10
config.nims
10
config.nims
@ -1,5 +1,5 @@
|
||||
# --threads: on
|
||||
# --d: release
|
||||
# --opt: speed
|
||||
# --passC: -flto
|
||||
# --passL: -flto
|
||||
--threads: on
|
||||
--d: release
|
||||
--opt: speed
|
||||
--passC: -flto
|
||||
--passL: -flto
|
197
faststack.nim
197
faststack.nim
@ -1,197 +0,0 @@
|
||||
import bitops, strutils, random
|
||||
|
||||
|
||||
proc show(i: SomeInteger, bitlength = 16) =
|
||||
echo BiggestInt(i).toBin(bitlength)
|
||||
|
||||
|
||||
type
|
||||
Color = enum
|
||||
cRed, cGreen, cBlue, cYellow, cPurple
|
||||
|
||||
ColorStack = object
|
||||
data: uint16
|
||||
len: uint8
|
||||
|
||||
|
||||
const
|
||||
masks = [
|
||||
0'u16, # dummy value just to get the indices right
|
||||
0b0_000_000_000_000_111,
|
||||
0b0_000_000_000_111_111,
|
||||
0b0_000_000_111_111_111,
|
||||
0b0_000_111_111_111_111,
|
||||
0b0_111_111_111_111_111,
|
||||
]
|
||||
|
||||
|
||||
template offset(s: ColorStack, idx: Natural): uint8 =
|
||||
# Compute the bit offset for a given index.
|
||||
# Dependent on the stack's length.
|
||||
(s.len - 1 - cast[uint8](idx)) * 3
|
||||
# items are stored from left to right but right-aligned, so we
|
||||
# need to shift right to access anything other than the last
|
||||
|
||||
|
||||
template offset(s: ColorStack, idx: BackwardsIndex): uint8 =
|
||||
# for backwards index, we are still shifting right but
|
||||
# the lower the index the less we have to shift
|
||||
(cast[uint8](idx) - 1) * 3
|
||||
|
||||
|
||||
proc add(s: var ColorStack, c: Color) =
|
||||
# e.g. if stack is 0b0000000000000100:
|
||||
# and color is 0b00000011
|
||||
# shift: 0b0000000000100000
|
||||
# bitor: 0b0000000000100000 and 0b00000011
|
||||
# results in 0b0000000000100011
|
||||
s.data = (s.data shl 3).bitor(cast[uint8](c))
|
||||
inc s.len
|
||||
|
||||
|
||||
proc high(s: ColorStack): uint8 = s.len - 1
|
||||
|
||||
proc low(s: ColorStack): uint8 = 0 # just... always 0, I guess
|
||||
|
||||
|
||||
proc `[]`(s: ColorStack, i: uint8 | BackwardsIndex): Color =
|
||||
# shift, then mask everything but the three rightmost bits
|
||||
result = cast[Color](
|
||||
(s.data shr s.offset(i)) and masks[1]
|
||||
)
|
||||
|
||||
|
||||
proc `[]=`(s: var ColorStack, i: uint8 | BackwardsIndex, c: Color) =
|
||||
let offset = s.offset(i)
|
||||
s.data = (s.data and bitnot(masks[1] shl offset)) or (cast[uint16](c) shl offset)
|
||||
|
||||
|
||||
iterator items(s: ColorStack): Color =
|
||||
# s.len is unsigned so it will wrap around if we do s.len - 1 in that case
|
||||
if s.len != 0:
|
||||
for i in countdown(s.len - 1, 0'u8):
|
||||
yield cast[Color]((s.data shr (i * 3)) and masks[1])
|
||||
|
||||
|
||||
iterator pairs(s: ColorStack): (int, Color) =
|
||||
var count = 0
|
||||
for color in s:
|
||||
yield (count, color)
|
||||
inc count
|
||||
|
||||
|
||||
proc find(s: ColorStack, needle: Color): uint8 =
|
||||
for i in 0'u8 .. s.high:
|
||||
if s[i] == needle:
|
||||
return i
|
||||
|
||||
|
||||
proc moveSubstack(src, dst: var ColorStack, nToMove: uint8) =
|
||||
# Moves a sub-stack from the top of src to the top of dst
|
||||
# shift the dst stack by the length of the substack to make room
|
||||
let shift = nToMove * 3
|
||||
dst.data = dst.data shl shift
|
||||
# then we mask the source data to present only the items
|
||||
# being moved, and OR that with the shifted dst data
|
||||
dst.data = dst.data or (src.data and masks[src.len])
|
||||
dst.len += nToMove
|
||||
# then we shift the source to get rid of the moved items
|
||||
src.data = src.data shr shift
|
||||
src.len -= nToMove
|
||||
|
||||
|
||||
proc moveSubstackPre(src, dst: var ColorStack, nToMove: uint8) =
|
||||
# Moves a sub-stack from the top of src to the bottom of dst
|
||||
# shift src stack to position substack above its destination,
|
||||
# get rid of everything to the left of the substack,
|
||||
# and OR that with the existing dst data
|
||||
dst.data = dst.data or ( (src.data shl (dst.len * 3)) and masks[src.len])
|
||||
dst.len += nToMove
|
||||
# get rid of the substack we just moved
|
||||
src.data = src.data shr (nToMove * 3)
|
||||
src.len -= nToMove
|
||||
|
||||
|
||||
proc swap(s: var ColorStack, i1, i2: uint8) =
|
||||
# Swap the values at two indices in the stack
|
||||
if i1 == i2: return
|
||||
|
||||
# i1 and i2 are unsigned, so we have to watch out for underflows
|
||||
let diff = if i1 > i2:
|
||||
(i1 - i2) * 3
|
||||
else:
|
||||
(i2 - i1) * 3
|
||||
|
||||
# take masks[1] from above (rightmost position) and shift to position of i1.
|
||||
# then do the same for i2, and OR them together.
|
||||
let mask = (masks[1] shl s.offset(i1)) or (masks[1] shl s.offset(i2))
|
||||
# get rid of everything but the two values we're swapping
|
||||
let masked = s.data and mask
|
||||
# shift by the distance between values in both directions, combine, then mask
|
||||
let swapped = ((masked shl diff) or (masked shr diff)) and mask
|
||||
# finally, AND with the inverse of mask so that only the values being
|
||||
# swapped are erased, and combine that with the swapped values
|
||||
s.data = (s.data and mask.bitnot) or swapped
|
||||
|
||||
|
||||
proc shuffle(r: var Rand, s: var ColorStack) =
|
||||
# Fisher-Yates shuffle
|
||||
for i in countdown(s.high, 1'u8):
|
||||
let j = cast[uint8](r.rand(i))
|
||||
if j != i:
|
||||
s.swap(i, j)
|
||||
|
||||
|
||||
proc reverse(s: var ColorStack, first, last: uint8) =
|
||||
var x = first
|
||||
var y = last
|
||||
while x < y:
|
||||
s.swap(x, y)
|
||||
inc x
|
||||
dec y
|
||||
|
||||
|
||||
proc asInt(s: ColorStack): uint16 = s.data
|
||||
|
||||
|
||||
proc `$`(s: ColorStack): string =
|
||||
result = "St@["
|
||||
for c in s:
|
||||
if result[^1] != '[':
|
||||
result.add(", ")
|
||||
result.add($c)
|
||||
result.add("]")
|
||||
|
||||
|
||||
var one: ColorStack
|
||||
one.add(cRed)
|
||||
one.add(cGreen)
|
||||
one.add(cBlue)
|
||||
one.add(cYellow)
|
||||
one.add(cPurple)
|
||||
|
||||
var two: ColorStack
|
||||
# two.add(cPurple)
|
||||
two.add(cRed)
|
||||
# two.add(cYellow)
|
||||
|
||||
echo "one: ", one
|
||||
# echo "two: ", two
|
||||
|
||||
one.reverse(0, 4)
|
||||
echo "one: ", one
|
||||
# one[^2] = cPurple
|
||||
# echo "one: ", one
|
||||
|
||||
# echo "one 0: ", one[0]
|
||||
# echo "one 2: ", one[2]
|
||||
# echo "one 3: ", one[3]
|
||||
|
||||
# echo "one ^1: ", one[^1]
|
||||
# echo "one ^2: ", one[^2]
|
||||
# echo "one ^4: ", one[^4]
|
||||
|
||||
# echo "<move>"
|
||||
# moveSubstack(one, two, 2)
|
||||
# echo "one: ", one
|
||||
# echo "two: ", two
|
16
fixedseq.nim
16
fixedseq.nim
@ -25,6 +25,16 @@ proc `$`*(s: FixedSeq): string =
|
||||
result.add("]")
|
||||
|
||||
|
||||
proc `==`*[T1: FixedSeq, T2: FixedSeq](a: T1, b: T2): bool =
|
||||
# generics are so that we can compare ShiftStack vs regular FixedSeq
|
||||
if a.len != b.len:
|
||||
return false
|
||||
for i in 0 ..< a.len:
|
||||
if a.data[i] != b.data[i]:
|
||||
return false
|
||||
return true
|
||||
|
||||
|
||||
proc `[]`*(s: FixedSeq, i: Natural): FixedSeq.Contents =
|
||||
if i > s.last:
|
||||
raise newException(IndexDefect, "index " & $i & " is out of bounds.")
|
||||
@ -124,7 +134,7 @@ proc shuffle*(s: var FixedSeq, r: var Rand) =
|
||||
|
||||
|
||||
proc moveSubstack*(src, dst: var FixedSeq; start: Natural) =
|
||||
var count: typeof(src.last) = 0 # have to track this separately apparently
|
||||
var count: FixedSeq.Pointer = 0 # have to track this separately apparently
|
||||
for idx in start .. src.last:
|
||||
swap(src.data[idx], dst.data[dst.last + 1 + count])
|
||||
inc count
|
||||
@ -133,7 +143,7 @@ proc moveSubstack*(src, dst: var FixedSeq; start: Natural) =
|
||||
|
||||
|
||||
proc moveSubstackPre*(src, dst: var FixedSeq; start: Natural) =
|
||||
let ssLen = typeof(src.last)(src.last - start + 1) # length of substack
|
||||
let ssLen = FixedSeq.Pointer(src.last - start + 1) # length of substack
|
||||
for i in countdown(dst.last, 0):
|
||||
swap(dst.data[i], dst.data[i + ssLen])
|
||||
|
||||
@ -144,3 +154,5 @@ proc moveSubstackPre*(src, dst: var FixedSeq; start: Natural) =
|
||||
|
||||
dst.last += ssLen
|
||||
src.last -= ssLen
|
||||
|
||||
include shiftstack
|
||||
|
30
game.nim
30
game.nim
@ -1,11 +1,9 @@
|
||||
import hashes, options
|
||||
import fixedseq
|
||||
import fixedseq, colors
|
||||
export colors
|
||||
|
||||
|
||||
type
|
||||
Color* = enum
|
||||
cRed, cGreen, cBlue, cYellow, cPurple
|
||||
|
||||
ColorStack* = FixedSeq[5, Color, int8]
|
||||
|
||||
|
||||
@ -13,27 +11,7 @@ proc initColorStack*: ColorStack =
|
||||
result.initFixedSeq
|
||||
|
||||
|
||||
proc getAllColors: ColorStack =
|
||||
var i = 0
|
||||
for c in Color.low .. Color.high:
|
||||
result[i] = c
|
||||
|
||||
const
|
||||
allColors* = getAllColors()
|
||||
colorNames: array[Color, string] =
|
||||
["Red", "Green", "Blue", "Yellow", "Purple"]
|
||||
colorAbbrevs: array[Color, char] = ['R', 'G', 'B', 'Y', 'P']
|
||||
|
||||
|
||||
proc `$`*(c: Color): string =
|
||||
result = colorNames[c]
|
||||
|
||||
|
||||
proc abbrev*(c: Color): char =
|
||||
result = colorAbbrevs[c]
|
||||
|
||||
|
||||
proc `$`*(s: ColorStack): string =
|
||||
proc `$`*[T](s: FixedSeq[T, Color, int8]): string =
|
||||
result.add("St@[")
|
||||
for i, color in s:
|
||||
result.add($color)
|
||||
@ -50,7 +28,7 @@ type
|
||||
tForward = 1
|
||||
|
||||
Square* = object
|
||||
camels*: ColorStack
|
||||
camels*: ShiftStack
|
||||
tile*: Option[Tile]
|
||||
|
||||
Board* = object
|
||||
|
191
shiftstack.nim
Normal file
191
shiftstack.nim
Normal file
@ -0,0 +1,191 @@
|
||||
# optimized bit-shifting versions of the FixedSequence substack operations
|
||||
import bitops, macros
|
||||
import colors
|
||||
|
||||
|
||||
macro show(expr: untyped) =
|
||||
let node = expr.toStrLit
|
||||
quote do:
|
||||
echo `node`, " => ", `expr`
|
||||
|
||||
|
||||
proc getMasks(): (array[9, uint64], array[9, uint64]) =
|
||||
# on little-endian architectures, casting an array[8, Color] to uint64 effectively
|
||||
# reverses it. So we switch these masks so that we can refer to them consistently.
|
||||
let
|
||||
left = [
|
||||
0'u64,
|
||||
0xff_00_00_00_00_00_00_00'u64,
|
||||
0xff_ff_00_00_00_00_00_00'u64,
|
||||
0xff_ff_ff_00_00_00_00_00'u64,
|
||||
0xff_ff_ff_ff_00_00_00_00'u64,
|
||||
0xff_ff_ff_ff_ff_00_00_00'u64,
|
||||
0xff_ff_ff_ff_ff_ff_00_00'u64,
|
||||
0xff_ff_ff_ff_ff_ff_ff_00'u64,
|
||||
0xff_ff_ff_ff_ff_ff_ff_ff'u64,
|
||||
]
|
||||
right = [
|
||||
0'u64,
|
||||
0x00_00_00_00_00_00_00_ff'u64,
|
||||
0x00_00_00_00_00_00_ff_ff'u64,
|
||||
0x00_00_00_00_00_ff_ff_ff'u64,
|
||||
0x00_00_00_00_ff_ff_ff_ff'u64,
|
||||
0x00_00_00_ff_ff_ff_ff_ff'u64,
|
||||
0x00_00_ff_ff_ff_ff_ff_ff'u64,
|
||||
0x00_ff_ff_ff_ff_ff_ff_ff'u64,
|
||||
0xff_ff_ff_ff_ff_ff_ff_ff'u64,
|
||||
]
|
||||
when cpuEndian == bigEndian:
|
||||
result = (left, right)
|
||||
when cpuEndian == littleEndian:
|
||||
result = (right, left)
|
||||
|
||||
|
||||
type ShiftStack* = FixedSeq[8, Color, int8]
|
||||
const (masksLeft, masksRight) = getMasks()
|
||||
|
||||
|
||||
template `shl`(a: array[8, Color], offset: Natural): array[8, Color] =
|
||||
when cpuEndian == bigEndian:
|
||||
cast[array[8, Color]](cast[uint64](a) shl (offset * 8))
|
||||
when cpuEndian == littleEndian: # direction is reversed
|
||||
cast[array[8, Color]](cast[uint64](a) shr (offset * 8))
|
||||
|
||||
|
||||
template `shr`(a: array[8, Color], offset: Natural): array[8, Color] =
|
||||
when cpuEndian == bigEndian:
|
||||
cast[array[8, Color]](cast[uint64](a) shr (offset * 8))
|
||||
when cpuEndian == littleEndian:
|
||||
cast[array[8, Color]](cast[uint64](a) shl (offset * 8))
|
||||
|
||||
|
||||
template `and`(a: array[8, Color], mask: uint64): array[8, Color] =
|
||||
cast[array[8, Color]](cast[uint64](a) and mask)
|
||||
|
||||
|
||||
template `or`(a: array[8, Color], mask: uint64): array[8, Color] =
|
||||
cast[array[8, Color]](cast[uint64](a) or mask)
|
||||
|
||||
|
||||
template `or`(a: array[8, Color], mask: array[8, Color]): array[8, Color] =
|
||||
cast[array[8, Color]](cast[uint64](a) or cast[uint64](mask))
|
||||
|
||||
|
||||
import strutils # remove later
|
||||
proc moveSubstack*(src, dst: var ShiftStack; start: Natural) =
|
||||
# shift the source stack to position the substack above its final resting place
|
||||
# offset is the length of the destination stack, minus the number of items NOT being moved
|
||||
# number of items not being moved is the same as the start index
|
||||
var substack: array[8, Color]
|
||||
if dst.len == start: # no shift necessary in this case
|
||||
substack = src.data
|
||||
elif dst.len > start:
|
||||
substack = src.data shr (dst.len - start)
|
||||
elif dst.len < start:
|
||||
substack = src.data shl (start - dst.len)
|
||||
# next, mask the source data to present only the items being moved
|
||||
# dst.len of 0 corresponds to last mask in masksRight, aka masksRight[^1]
|
||||
substack = substack and masksRight[^(dst.len + 1)]
|
||||
# then combine
|
||||
dst.data = dst.data or substack
|
||||
# then git rid of the moved items from the source stack
|
||||
src.data = src.data and masksLeft[start]
|
||||
# a little bookkeeping
|
||||
let ssLen = int8(src.len - start)
|
||||
src.last -= ssLen
|
||||
dst.last += ssLen
|
||||
|
||||
|
||||
proc moveSubstackPre*(src, dst: var ShiftStack; start: Natural) =
|
||||
let ssLen = int8(src.len - start)
|
||||
# shift the destination stack to make room for the new items
|
||||
dst.data = dst.data shr ssLen
|
||||
# shift source stack to line up the substack with its final resting place
|
||||
let substack = src.data shl start
|
||||
# combine
|
||||
dst.data = dst.data or substack
|
||||
# get rid of the moved items
|
||||
src.data = src.data and masksLeft[start]
|
||||
# more bookkeeping
|
||||
src.last -= ssLen
|
||||
dst.last += ssLen
|
||||
|
||||
|
||||
proc testMove[T1, T2: FixedSeq](a1, a2: var T1; b1, b2: var T2; i: Natural): bool =
|
||||
let (orig_a1, orig_a2) = (a1, a2)
|
||||
let (orig_b1, orig_b2) = (b1, b2)
|
||||
a1.moveSubstack(a2, i)
|
||||
b1.moveSubstack(b2, i)
|
||||
if a1 != b1 or a2 != b2:
|
||||
echo "Failed!"
|
||||
show orig_b1
|
||||
show orig_b2
|
||||
echo "<<move ", i, ">>"
|
||||
show b1
|
||||
show b2
|
||||
return false
|
||||
return true
|
||||
|
||||
|
||||
when isMainModule:
|
||||
var c1 = initFixedSeq(5, Color, int8)
|
||||
var c2 = initFixedSeq(5, Color, int8)
|
||||
|
||||
var s1: ShiftStack
|
||||
s1.initFixedSeq
|
||||
var s2: ShiftStack
|
||||
s2.initFixedSeq
|
||||
|
||||
c1.add(cPurple)
|
||||
c1.add(cRed)
|
||||
c1.add(cYellow)
|
||||
c1.add(cBlue)
|
||||
c1.add(cGreen)
|
||||
|
||||
s1.add(cPurple)
|
||||
s1.add(cRed)
|
||||
s1.add(cYellow)
|
||||
s1.add(cBlue)
|
||||
s1.add(cGreen)
|
||||
|
||||
# show s1
|
||||
# show s2
|
||||
# echo "<<move 2>>"
|
||||
# s1.moveSubstack(s2, 2)
|
||||
# show s1
|
||||
# show s2
|
||||
|
||||
import random
|
||||
randomize()
|
||||
var r = initRand(rand(int64))
|
||||
var success = true
|
||||
|
||||
for n in 1 .. 1_000_000:
|
||||
var ranFirst, ranSecond: bool
|
||||
|
||||
if c1.len > 0:
|
||||
let i = r.rand(c1.high)
|
||||
ranFirst = true
|
||||
if not testMove(c1, c2, s1, s2, i):
|
||||
success = false
|
||||
echo "Failed after ", n, " iterations."
|
||||
break
|
||||
else:
|
||||
ranFirst = false
|
||||
|
||||
if c2.len > 0:
|
||||
let j = r.rand(c2.high)
|
||||
ranSecond = true
|
||||
if not testMove(c2, c1, s2, s1, j):
|
||||
success = false
|
||||
echo "Failed after ", n, " iterations."
|
||||
break
|
||||
else:
|
||||
ranSecond = false
|
||||
|
||||
if (not ranFirst) and (not ranSecond):
|
||||
echo "Ran neither first nor second move."
|
||||
break
|
||||
|
||||
if success:
|
||||
echo "Success."
|
69
test.nim
69
test.nim
@ -1,32 +1,7 @@
|
||||
import math, random, strformat, times, std/monotimes
|
||||
import math, random, strformat, times
|
||||
import fixedseq, game, simulation, ui
|
||||
|
||||
|
||||
type
|
||||
TestResults = object
|
||||
ops: int
|
||||
time: Duration
|
||||
|
||||
|
||||
proc summarize(tr: TestResults) =
|
||||
let secs = tr.time.inMilliseconds.float / 1000
|
||||
stdout.write("Test completed:\n")
|
||||
stdout.write(" " & $tr.ops, " operations in " & $round(secs, 2) & " seconds\n")
|
||||
stdout.write(" " & $round(tr.ops.float / secs, 2) & " operations per second")
|
||||
stdout.flushFile()
|
||||
|
||||
|
||||
template executionTime(body: untyped): Duration =
|
||||
let start = getMonoTime()
|
||||
body
|
||||
getMonoTime() - start
|
||||
|
||||
|
||||
proc getRand(): Rand =
|
||||
randomize()
|
||||
result = initRand(rand(int64))
|
||||
|
||||
|
||||
proc randomDice(r: var Rand): seq[tuple[c: Color, p: int]] =
|
||||
for c in Color:
|
||||
let v = r.rand(1..3)
|
||||
@ -43,15 +18,18 @@ proc newRandomGame(r: var Rand): Board =
|
||||
result.setState(dice, [])
|
||||
|
||||
|
||||
proc games(nTests, nSamples: SomeInteger): TestResults =
|
||||
var r = getRand()
|
||||
var scores: ScoreSet
|
||||
for i in 1 .. nTests:
|
||||
let b = newRandomGame(r)
|
||||
let dur = executionTime:
|
||||
let s = b.randomGames(nSamples)
|
||||
result.ops += s.sum()
|
||||
result.time += dur
|
||||
proc testGames(n: SomeInteger = 100): auto =
|
||||
var r = initRand(rand(int64))
|
||||
let dice = randomDice(r)
|
||||
var b: Board
|
||||
b.init
|
||||
b.setState(dice, [])
|
||||
b.display(1, 5)
|
||||
|
||||
let startTime = cpuTime()
|
||||
let scores = b.randomGames(n, parallel = true)
|
||||
result = cpuTime() - startTime
|
||||
scores.display()
|
||||
|
||||
|
||||
proc testLegs(n: Natural = 100): auto =
|
||||
@ -94,17 +72,24 @@ proc testSpread(nTests, nSamples: Natural) =
|
||||
|
||||
|
||||
when isMainModule:
|
||||
games(100, 1_000_000).summarize()
|
||||
randomize()
|
||||
# var r = initRand(rand(int64))
|
||||
# let b = newRandomGame(r)
|
||||
# b.display(1, 5)
|
||||
# echo b.showSpaces(1, 16)
|
||||
|
||||
# let scores = b.getLegScores
|
||||
# echo scores.showPercents
|
||||
# let start_states = 2_000
|
||||
# let executionTime = testLegs(start_states)
|
||||
# echo "Execution time: ", executionTime
|
||||
# echo "Leg simulations per second: ", float(start_states * 29_160) / executionTime
|
||||
|
||||
# for i in 1 .. 1:
|
||||
# let num_games = 100_000_005
|
||||
# let executionTime = testGames(num_games)
|
||||
# echo "Execution time: ", executionTime
|
||||
# echo "Full-game simulations per second: ", float(num_games) / executionTime
|
||||
# echo ""
|
||||
for i in 1 .. 1:
|
||||
let num_games = 100_000_005
|
||||
let executionTime = testGames(num_games)
|
||||
echo "Execution time: ", executionTime
|
||||
echo "Full-game simulations per second: ", float(num_games) / executionTime
|
||||
echo ""
|
||||
|
||||
# testSpread(100, 1_000_000)
|
||||
|
Reference in New Issue
Block a user