Compare commits
	
		
			6 Commits
		
	
	
		
			shiftstack
			...
			bitshift
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| c35bbdc36d | |||
| a3911e4020 | |||
| 8d889170df | |||
| cd81150e6c | |||
| 
						 | 
					2165511624 | ||
| e9c6b615a1 | 
							
								
								
									
										17
									
								
								colors.nim
									
									
									
									
									
								
							
							
						
						
									
										17
									
								
								colors.nim
									
									
									
									
									
								
							@@ -1,17 +0,0 @@
 | 
			
		||||
type
 | 
			
		||||
  Color* = enum
 | 
			
		||||
    cRed, cGreen, cBlue, cYellow, cPurple
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
const 
 | 
			
		||||
  colorNames: array[Color, string] =
 | 
			
		||||
    ["Red", "Green", "Blue", "Yellow", "Purple"]
 | 
			
		||||
  colorAbbrevs: array[Color, char] = ['R', 'G', 'B', 'Y', 'P']
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc `$`*(c: Color): string =
 | 
			
		||||
  result = colorNames[c]
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc abbrev*(c: Color): char =
 | 
			
		||||
  result = colorAbbrevs[c]
 | 
			
		||||
@@ -1,5 +1,5 @@
 | 
			
		||||
import algorithm, random, sugar
 | 
			
		||||
import fixedseq, game
 | 
			
		||||
import faststack, fixedseq, game
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc nextPermutation(x: var FixedSeq): bool =
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										10
									
								
								config.nims
									
									
									
									
									
								
							
							
						
						
									
										10
									
								
								config.nims
									
									
									
									
									
								
							@@ -1,5 +1,5 @@
 | 
			
		||||
--threads: on
 | 
			
		||||
--d: release
 | 
			
		||||
--opt: speed
 | 
			
		||||
--passC: -flto
 | 
			
		||||
--passL: -flto
 | 
			
		||||
# --threads: on
 | 
			
		||||
# --d: release
 | 
			
		||||
# --opt: speed
 | 
			
		||||
# --passC: -flto
 | 
			
		||||
# --passL: -flto
 | 
			
		||||
							
								
								
									
										204
									
								
								faststack.nim
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										204
									
								
								faststack.nim
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,204 @@
 | 
			
		||||
import bitops, strutils, random
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc show(i: SomeInteger, bitlength = 16) =
 | 
			
		||||
  echo BiggestInt(i).toBin(bitlength)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
type
 | 
			
		||||
  Color* = enum
 | 
			
		||||
    cRed, cGreen, cBlue, cYellow, cPurple
 | 
			
		||||
 | 
			
		||||
  ColorStack* = object
 | 
			
		||||
    data: uint16
 | 
			
		||||
    len*: uint8
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
const
 | 
			
		||||
  masks = [
 | 
			
		||||
    0'u16, # dummy value just to get the indices right
 | 
			
		||||
    0b0_000_000_000_000_111,
 | 
			
		||||
    0b0_000_000_000_111_111,
 | 
			
		||||
    0b0_000_000_111_111_111,
 | 
			
		||||
    0b0_000_111_111_111_111,
 | 
			
		||||
    0b0_111_111_111_111_111,
 | 
			
		||||
  ]
 | 
			
		||||
  allColors* = ColorStack(len: 5, data: 0b0_000_001_010_011_100)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
template offset(s: ColorStack, idx: Natural): uint8 =
 | 
			
		||||
  # Compute the bit offset for a given index. 
 | 
			
		||||
  # Dependent on the stack's length.
 | 
			
		||||
  (s.len - 1 - idx.uint8) * 3
 | 
			
		||||
  # items are stored from left to right but right-aligned, so we
 | 
			
		||||
  # need to shift right to access anything other than the last
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
template offset(s: ColorStack, idx: BackwardsIndex): uint8 =
 | 
			
		||||
  # for backwards index, we are still shifting right but
 | 
			
		||||
  # the lower the index the less we have to shift
 | 
			
		||||
  (idx.uint8 - 1) * 3
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc add*(s: var ColorStack, c: Color) =
 | 
			
		||||
  # e.g. if stack is 0b0000000000000100:
 | 
			
		||||
  # and color is 0b00000011
 | 
			
		||||
  # shift: 0b0000000000100000
 | 
			
		||||
  # bitor: 0b0000000000100000 and 0b00000011
 | 
			
		||||
  # results in 0b0000000000100011
 | 
			
		||||
  s.data = (s.data shl 3).bitor(cast[uint8](c))
 | 
			
		||||
  inc s.len
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc high*(s: ColorStack): uint8 = s.len - 1
 | 
			
		||||
 | 
			
		||||
proc low*(s: ColorStack): uint8 = 0 # just... always 0, I guess
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc `[]`*(s: ColorStack, i: uint8 | BackwardsIndex): Color =
 | 
			
		||||
  # shift, then mask everything but the three rightmost bits
 | 
			
		||||
  result = Color(
 | 
			
		||||
    (s.data shr s.offset(i)) and masks[1]
 | 
			
		||||
  )
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc `[]=`*(s: var ColorStack, i: uint8 | BackwardsIndex, c: Color) =
 | 
			
		||||
  let offset = s.offset(i)
 | 
			
		||||
  s.data = (s.data and bitnot(masks[1] shl offset)) or (c.uint16 shl offset)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
iterator items*(s: ColorStack): Color =
 | 
			
		||||
  # s.len is unsigned so it will wrap around if we do s.len - 1 in that case
 | 
			
		||||
  if s.len != 0:
 | 
			
		||||
    for i in countdown(s.len - 1, 0'u8):
 | 
			
		||||
      yield Color((s.data shr (i * 3)) and masks[1])
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
iterator pairs*(s: ColorStack): (uint8, Color) =
 | 
			
		||||
  var count = 0'u8
 | 
			
		||||
  for color in s:
 | 
			
		||||
    yield (count, color)
 | 
			
		||||
    inc count
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc find*(s: ColorStack, needle: Color): int8 =
 | 
			
		||||
  for i in 0'u8 .. s.high:
 | 
			
		||||
    if s[i] == needle:
 | 
			
		||||
      return i.int8
 | 
			
		||||
  return -1
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc moveSubstack*(src, dst: var ColorStack, startIdx: uint8) =
 | 
			
		||||
  if startIdx >= src.len:
 | 
			
		||||
    raise newException(IndexDefect, "index " & $startIdx & " is out of bounds.")
 | 
			
		||||
  # Moves a sub-stack from the top of src to the top of dst
 | 
			
		||||
  # shift the dst stack by the length of the substack to make room
 | 
			
		||||
  let nToMove = src.len - startIdx
 | 
			
		||||
  let shift = nToMove * 3
 | 
			
		||||
  dst.data = dst.data shl shift
 | 
			
		||||
  # then we mask the source data to present only the items 
 | 
			
		||||
  # being moved, and OR that with the shifted dst data
 | 
			
		||||
  dst.data = dst.data or (src.data and masks[nToMove])
 | 
			
		||||
  dst.len += nToMove
 | 
			
		||||
  # then we shift the source to get rid of the moved items
 | 
			
		||||
  src.data = src.data shr shift
 | 
			
		||||
  src.len -= nToMove
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc moveSubstackPre*(src, dst: var ColorStack, startIdx: uint8) =
 | 
			
		||||
  if startIdx >= src.len:
 | 
			
		||||
    raise newException(IndexDefect, "index " & $startIdx & " is out of bounds.")
 | 
			
		||||
  # Moves a sub-stack from the top of src to the bottom of dst
 | 
			
		||||
  let nToMove = src.len - startIdx
 | 
			
		||||
  # shift src to position the substack above its destination,
 | 
			
		||||
  # get rid of everything to the left of the substack,
 | 
			
		||||
  # and OR that with the existing dst data
 | 
			
		||||
  let newLen = dst.len + nToMove
 | 
			
		||||
  dst.data = dst.data or ( (src.data shl (dst.len * 3)) and masks[newLen] )
 | 
			
		||||
  dst.len = newLen
 | 
			
		||||
  # get rid of the substack we just moved
 | 
			
		||||
  src.data = src.data shr (nToMove * 3)
 | 
			
		||||
  src.len -= nToMove
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc swap*(s: var ColorStack, i1, i2: uint8) =
 | 
			
		||||
  # Swap the values at two indices in the stack
 | 
			
		||||
  if i1 == i2: return
 | 
			
		||||
 | 
			
		||||
  # i1 and i2 are unsigned, so we have to watch out for underflows
 | 
			
		||||
  let diff = if i1 > i2:
 | 
			
		||||
    (i1 - i2) * 3
 | 
			
		||||
  else:
 | 
			
		||||
    (i2 - i1) * 3
 | 
			
		||||
 | 
			
		||||
  # take masks[1] from above (rightmost position) and shift to position of i1.
 | 
			
		||||
  # then do the same for i2, and OR them together.
 | 
			
		||||
  let mask = (masks[1] shl s.offset(i1)) or (masks[1] shl s.offset(i2))
 | 
			
		||||
  # get rid of everything but the two values we're swapping
 | 
			
		||||
  let masked = s.data and mask
 | 
			
		||||
  # shift by the distance between values in both directions, combine, then mask
 | 
			
		||||
  let swapped = ((masked shl diff) or (masked shr diff)) and mask
 | 
			
		||||
  # finally, AND with the inverse of mask so that only the values being 
 | 
			
		||||
  # swapped are erased, and combine that with the swapped values
 | 
			
		||||
  s.data = (s.data and mask.bitnot) or swapped
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc shuffle*(r: var Rand, s: var ColorStack) =
 | 
			
		||||
  # Fisher-Yates shuffle
 | 
			
		||||
  for i in countdown(s.high, 1'u8):
 | 
			
		||||
    let j = r.rand(i).uint8
 | 
			
		||||
    if j != i:
 | 
			
		||||
      s.swap(i, j)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc reverse*(s: var ColorStack, first, last: uint8) =
 | 
			
		||||
  var x = first
 | 
			
		||||
  var y = last
 | 
			
		||||
  while x < y:
 | 
			
		||||
    s.swap(x, y)
 | 
			
		||||
    inc x
 | 
			
		||||
    dec y
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
iterator asInt*(s: ColorStack): int8 =
 | 
			
		||||
  for i in 0'u8 .. s.high:
 | 
			
		||||
    yield int8(s[i]) # now we do have to convert
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc `$`*(s: ColorStack): string =
 | 
			
		||||
  result = "St@["
 | 
			
		||||
  for c in s:
 | 
			
		||||
    if result[^1] != '[':
 | 
			
		||||
      result.add(", ")
 | 
			
		||||
    result.add($c)
 | 
			
		||||
  result.add("]")
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc check(s: ColorStack) =
 | 
			
		||||
  # ensure length is accurate
 | 
			
		||||
  var d = s.data
 | 
			
		||||
  for i in 0'u8 .. 4'u8:
 | 
			
		||||
    if (d and masks[1]) > 4:
 | 
			
		||||
      raise newException(RangeDefect, "Value out of range.")
 | 
			
		||||
    if d > 0 and i >= s.len:
 | 
			
		||||
      raise newException(RangeDefect, "Invalid length.")
 | 
			
		||||
    else:
 | 
			
		||||
      d = d shr 3
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
when isMainModule:
 | 
			
		||||
  var one: ColorStack
 | 
			
		||||
  one.add(cRed)
 | 
			
		||||
  one.add(cGreen)
 | 
			
		||||
  one.add(cBlue)
 | 
			
		||||
  one.add(cYellow)
 | 
			
		||||
  one.add(cPurple)
 | 
			
		||||
 | 
			
		||||
  var two: ColorStack
 | 
			
		||||
 | 
			
		||||
  one.moveSubstack(two, 2)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  echo one, " ", one.len
 | 
			
		||||
  echo two, " ", two.len
 | 
			
		||||
  echo two.find(cRed)
 | 
			
		||||
							
								
								
									
										16
									
								
								fixedseq.nim
									
									
									
									
									
								
							
							
						
						
									
										16
									
								
								fixedseq.nim
									
									
									
									
									
								
							@@ -25,16 +25,6 @@ proc `$`*(s: FixedSeq): string =
 | 
			
		||||
  result.add("]")
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc `==`*[T1: FixedSeq, T2: FixedSeq](a: T1, b: T2): bool =
 | 
			
		||||
  # generics are so that we can compare ShiftStack vs regular FixedSeq
 | 
			
		||||
  if a.len != b.len:
 | 
			
		||||
    return false
 | 
			
		||||
  for i in 0 ..< a.len:
 | 
			
		||||
    if a.data[i] != b.data[i]:
 | 
			
		||||
      return false
 | 
			
		||||
  return true
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc `[]`*(s: FixedSeq, i: Natural): FixedSeq.Contents =
 | 
			
		||||
  if i > s.last:
 | 
			
		||||
    raise newException(IndexDefect, "index " & $i & " is out of bounds.")
 | 
			
		||||
@@ -134,7 +124,7 @@ proc shuffle*(s: var FixedSeq, r: var Rand) =
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc moveSubstack*(src, dst: var FixedSeq; start: Natural) =
 | 
			
		||||
  var count: FixedSeq.Pointer = 0 # have to track this separately apparently
 | 
			
		||||
  var count: typeof(src.last) = 0 # have to track this separately apparently
 | 
			
		||||
  for idx in start .. src.last:
 | 
			
		||||
    swap(src.data[idx], dst.data[dst.last + 1 + count])
 | 
			
		||||
    inc count
 | 
			
		||||
@@ -143,7 +133,7 @@ proc moveSubstack*(src, dst: var FixedSeq; start: Natural) =
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc moveSubstackPre*(src, dst: var FixedSeq; start: Natural) =
 | 
			
		||||
  let ssLen = FixedSeq.Pointer(src.last - start + 1) # length of substack
 | 
			
		||||
  let ssLen = typeof(src.last)(src.last - start + 1) # length of substack
 | 
			
		||||
  for i in countdown(dst.last, 0):
 | 
			
		||||
    swap(dst.data[i], dst.data[i + ssLen])
 | 
			
		||||
 | 
			
		||||
@@ -154,5 +144,3 @@ proc moveSubstackPre*(src, dst: var FixedSeq; start: Natural) =
 | 
			
		||||
 | 
			
		||||
  dst.last += ssLen
 | 
			
		||||
  src.last -= ssLen
 | 
			
		||||
 | 
			
		||||
include shiftstack
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										51
									
								
								game.nim
									
									
									
									
									
								
							
							
						
						
									
										51
									
								
								game.nim
									
									
									
									
									
								
							@@ -1,17 +1,40 @@
 | 
			
		||||
import hashes, options
 | 
			
		||||
import fixedseq, colors
 | 
			
		||||
export colors
 | 
			
		||||
import fixedseq, faststack
 | 
			
		||||
 | 
			
		||||
export faststack.Color, faststack.ColorStack, faststack.allColors
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
type
 | 
			
		||||
  ColorStack* = FixedSeq[5, Color, int8]
 | 
			
		||||
# type
 | 
			
		||||
#   Color* = enum
 | 
			
		||||
#     cRed, cGreen, cBlue, cYellow, cPurple
 | 
			
		||||
 | 
			
		||||
#   ColorStack* = FixedSeq[5, Color, int8]
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc initColorStack*: ColorStack =
 | 
			
		||||
  result.initFixedSeq
 | 
			
		||||
# proc initColorStack*: ColorStack =
 | 
			
		||||
#   result.initFixedSeq
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc `$`*[T](s: FixedSeq[T, Color, int8]): string =
 | 
			
		||||
# proc getAllColors: ColorStack = 
 | 
			
		||||
#   var i = 0'u8
 | 
			
		||||
#   for c in Color.low .. Color.high:
 | 
			
		||||
#     result[i] = c
 | 
			
		||||
 | 
			
		||||
const
 | 
			
		||||
  colorNames: array[Color, string] =
 | 
			
		||||
    ["Red", "Green", "Blue", "Yellow", "Purple"]
 | 
			
		||||
  colorAbbrevs: array[Color, char] = ['R', 'G', 'B', 'Y', 'P']
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc `$`*(c: Color): string =
 | 
			
		||||
  result = colorNames[c]
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc abbrev*(c: Color): char =
 | 
			
		||||
  result = colorAbbrevs[c]
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc `$`*(s: ColorStack): string =
 | 
			
		||||
  result.add("St@[")
 | 
			
		||||
  for i, color in s:
 | 
			
		||||
    result.add($color)
 | 
			
		||||
@@ -28,7 +51,7 @@ type
 | 
			
		||||
    tForward = 1
 | 
			
		||||
 | 
			
		||||
  Square* = object
 | 
			
		||||
    camels*: ShiftStack
 | 
			
		||||
    camels*: ColorStack
 | 
			
		||||
    tile*: Option[Tile]
 | 
			
		||||
 | 
			
		||||
  Board* = object
 | 
			
		||||
@@ -60,8 +83,8 @@ proc hash*(b: Board): Hash =
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc init*(b: var Board) =
 | 
			
		||||
  for sq in b.squares.mitems:
 | 
			
		||||
    sq.camels.initFixedSeq
 | 
			
		||||
  # for sq in b.squares.mitems:
 | 
			
		||||
  #   sq.camels.initFixedSeq
 | 
			
		||||
  b.initialized = true
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@@ -90,7 +113,7 @@ proc setState*(b: var Board;
 | 
			
		||||
  b.leader = some(leadCamel)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc diceRemaining*(b: Board): ColorStack =
 | 
			
		||||
proc diceRemaining*(b: Board): FixedSeq[5, Color, int8] =
 | 
			
		||||
  result.initFixedSeq
 | 
			
		||||
  for color, isRolled in b.diceRolled:
 | 
			
		||||
    if not isRolled: result.add(color)
 | 
			
		||||
@@ -118,11 +141,11 @@ proc advance*(b: var Board, die: Die) =
 | 
			
		||||
    endPos += int(t)
 | 
			
		||||
    if t == tBackward: prepend = true
 | 
			
		||||
 | 
			
		||||
  let stackStart = b[startPos].camels.find(color)
 | 
			
		||||
  let stackStart = b[startPos].camels.find(color).uint8
 | 
			
		||||
  if prepend:
 | 
			
		||||
    b[startPos].camels.moveSubstackPre(b[endPos].camels, stackStart)
 | 
			
		||||
    let stackLen = b[startPos].camels.len - stackStart
 | 
			
		||||
    for i in 0 ..< stackLen:
 | 
			
		||||
    for i in 0'u8 ..< stackLen:
 | 
			
		||||
      # we know how many camels we added to the bottom, so set the position for each of those
 | 
			
		||||
      b.camels[b[endPos].camels[i]] = endPos
 | 
			
		||||
  else:
 | 
			
		||||
@@ -136,4 +159,4 @@ proc advance*(b: var Board, die: Die) =
 | 
			
		||||
  if endPos >= b.camels[b.leader.get]:
 | 
			
		||||
    b.leader = some(b[endPos].camels[^1])
 | 
			
		||||
  
 | 
			
		||||
  b.diceRolled[color] = true
 | 
			
		||||
  b.diceRolled[color] = true
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										191
									
								
								shiftstack.nim
									
									
									
									
									
								
							
							
						
						
									
										191
									
								
								shiftstack.nim
									
									
									
									
									
								
							@@ -1,191 +0,0 @@
 | 
			
		||||
# optimized bit-shifting versions of the FixedSequence substack operations
 | 
			
		||||
import bitops, macros
 | 
			
		||||
import colors
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
macro show(expr: untyped) =
 | 
			
		||||
  let node = expr.toStrLit
 | 
			
		||||
  quote do:
 | 
			
		||||
    echo `node`, " => ", `expr`
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc getMasks(): (array[9, uint64], array[9, uint64]) =
 | 
			
		||||
  # on little-endian architectures, casting an array[8, Color] to uint64 effectively
 | 
			
		||||
  # reverses it. So we switch these masks so that we can refer to them consistently.
 | 
			
		||||
  let 
 | 
			
		||||
    left = [
 | 
			
		||||
      0'u64,
 | 
			
		||||
      0xff_00_00_00_00_00_00_00'u64,
 | 
			
		||||
      0xff_ff_00_00_00_00_00_00'u64,
 | 
			
		||||
      0xff_ff_ff_00_00_00_00_00'u64,
 | 
			
		||||
      0xff_ff_ff_ff_00_00_00_00'u64,
 | 
			
		||||
      0xff_ff_ff_ff_ff_00_00_00'u64,
 | 
			
		||||
      0xff_ff_ff_ff_ff_ff_00_00'u64,
 | 
			
		||||
      0xff_ff_ff_ff_ff_ff_ff_00'u64,
 | 
			
		||||
      0xff_ff_ff_ff_ff_ff_ff_ff'u64,
 | 
			
		||||
    ]
 | 
			
		||||
    right = [
 | 
			
		||||
      0'u64,
 | 
			
		||||
      0x00_00_00_00_00_00_00_ff'u64,
 | 
			
		||||
      0x00_00_00_00_00_00_ff_ff'u64,
 | 
			
		||||
      0x00_00_00_00_00_ff_ff_ff'u64,
 | 
			
		||||
      0x00_00_00_00_ff_ff_ff_ff'u64,
 | 
			
		||||
      0x00_00_00_ff_ff_ff_ff_ff'u64,
 | 
			
		||||
      0x00_00_ff_ff_ff_ff_ff_ff'u64,
 | 
			
		||||
      0x00_ff_ff_ff_ff_ff_ff_ff'u64,
 | 
			
		||||
      0xff_ff_ff_ff_ff_ff_ff_ff'u64,
 | 
			
		||||
    ]
 | 
			
		||||
  when cpuEndian == bigEndian:
 | 
			
		||||
    result = (left, right)
 | 
			
		||||
  when cpuEndian == littleEndian:
 | 
			
		||||
    result = (right, left)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
type ShiftStack* = FixedSeq[8, Color, int8]
 | 
			
		||||
const (masksLeft, masksRight) = getMasks()
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
template `shl`(a: array[8, Color], offset: Natural): array[8, Color] =
 | 
			
		||||
  when cpuEndian == bigEndian:
 | 
			
		||||
    cast[array[8, Color]](cast[uint64](a) shl (offset * 8))
 | 
			
		||||
  when cpuEndian == littleEndian: # direction is reversed
 | 
			
		||||
    cast[array[8, Color]](cast[uint64](a) shr (offset * 8))
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
template `shr`(a: array[8, Color], offset: Natural): array[8, Color] =
 | 
			
		||||
  when cpuEndian == bigEndian:
 | 
			
		||||
    cast[array[8, Color]](cast[uint64](a) shr (offset * 8))
 | 
			
		||||
  when cpuEndian == littleEndian:
 | 
			
		||||
    cast[array[8, Color]](cast[uint64](a) shl (offset * 8))
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
template `and`(a: array[8, Color], mask: uint64): array[8, Color] =
 | 
			
		||||
  cast[array[8, Color]](cast[uint64](a) and mask)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
template `or`(a: array[8, Color], mask: uint64): array[8, Color] =
 | 
			
		||||
  cast[array[8, Color]](cast[uint64](a) or mask)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
template `or`(a: array[8, Color], mask: array[8, Color]): array[8, Color] =
 | 
			
		||||
  cast[array[8, Color]](cast[uint64](a) or cast[uint64](mask))
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
import strutils # remove later
 | 
			
		||||
proc moveSubstack*(src, dst: var ShiftStack; start: Natural) =
 | 
			
		||||
  # shift the source stack to position the substack above its final resting place
 | 
			
		||||
  # offset is the length of the destination stack, minus the number of items NOT being moved
 | 
			
		||||
  # number of items not being moved is the same as the start index
 | 
			
		||||
  var substack: array[8, Color] 
 | 
			
		||||
  if dst.len == start: # no shift necessary in this case
 | 
			
		||||
    substack = src.data
 | 
			
		||||
  elif dst.len > start:
 | 
			
		||||
    substack = src.data shr (dst.len - start)
 | 
			
		||||
  elif dst.len < start:
 | 
			
		||||
    substack = src.data shl (start - dst.len)
 | 
			
		||||
  # next, mask the source data to present only the items being moved
 | 
			
		||||
  # dst.len of 0 corresponds to last mask in masksRight, aka masksRight[^1]
 | 
			
		||||
  substack = substack and masksRight[^(dst.len + 1)]
 | 
			
		||||
  # then combine
 | 
			
		||||
  dst.data = dst.data or substack
 | 
			
		||||
  # then git rid of the moved items from the source stack
 | 
			
		||||
  src.data = src.data and masksLeft[start]
 | 
			
		||||
  # a little bookkeeping
 | 
			
		||||
  let ssLen = int8(src.len - start)
 | 
			
		||||
  src.last -= ssLen
 | 
			
		||||
  dst.last += ssLen
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc moveSubstackPre*(src, dst: var ShiftStack; start: Natural) =
 | 
			
		||||
  let ssLen = int8(src.len - start)
 | 
			
		||||
  # shift the destination stack to make room for the new items
 | 
			
		||||
  dst.data = dst.data shr ssLen
 | 
			
		||||
  # shift source stack to line up the substack with its final resting place
 | 
			
		||||
  let substack = src.data shl start
 | 
			
		||||
  # combine
 | 
			
		||||
  dst.data = dst.data or substack
 | 
			
		||||
  # get rid of the moved items
 | 
			
		||||
  src.data = src.data and masksLeft[start]
 | 
			
		||||
  # more bookkeeping
 | 
			
		||||
  src.last -= ssLen
 | 
			
		||||
  dst.last += ssLen
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc testMove[T1, T2: FixedSeq](a1, a2: var T1; b1, b2: var T2; i: Natural): bool =
 | 
			
		||||
  let (orig_a1, orig_a2) = (a1, a2)
 | 
			
		||||
  let (orig_b1, orig_b2) = (b1, b2)
 | 
			
		||||
  a1.moveSubstack(a2, i)
 | 
			
		||||
  b1.moveSubstack(b2, i)
 | 
			
		||||
  if a1 != b1 or a2 != b2:
 | 
			
		||||
    echo "Failed!"
 | 
			
		||||
    show orig_b1
 | 
			
		||||
    show orig_b2
 | 
			
		||||
    echo "<<move ", i, ">>"
 | 
			
		||||
    show b1
 | 
			
		||||
    show b2
 | 
			
		||||
    return false
 | 
			
		||||
  return true
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
when isMainModule:
 | 
			
		||||
  var c1 = initFixedSeq(5, Color, int8)
 | 
			
		||||
  var c2 = initFixedSeq(5, Color, int8)
 | 
			
		||||
 | 
			
		||||
  var s1: ShiftStack
 | 
			
		||||
  s1.initFixedSeq
 | 
			
		||||
  var s2: ShiftStack
 | 
			
		||||
  s2.initFixedSeq
 | 
			
		||||
 | 
			
		||||
  c1.add(cPurple)
 | 
			
		||||
  c1.add(cRed)
 | 
			
		||||
  c1.add(cYellow)
 | 
			
		||||
  c1.add(cBlue)
 | 
			
		||||
  c1.add(cGreen)
 | 
			
		||||
 | 
			
		||||
  s1.add(cPurple)
 | 
			
		||||
  s1.add(cRed)
 | 
			
		||||
  s1.add(cYellow)
 | 
			
		||||
  s1.add(cBlue)
 | 
			
		||||
  s1.add(cGreen)
 | 
			
		||||
 | 
			
		||||
  # show s1
 | 
			
		||||
  # show s2
 | 
			
		||||
  # echo "<<move 2>>"
 | 
			
		||||
  # s1.moveSubstack(s2, 2)
 | 
			
		||||
  # show s1
 | 
			
		||||
  # show s2
 | 
			
		||||
 | 
			
		||||
  import random
 | 
			
		||||
  randomize()
 | 
			
		||||
  var r = initRand(rand(int64))
 | 
			
		||||
  var success = true
 | 
			
		||||
 | 
			
		||||
  for n in 1 .. 1_000_000:
 | 
			
		||||
    var ranFirst, ranSecond: bool
 | 
			
		||||
 | 
			
		||||
    if c1.len > 0:
 | 
			
		||||
      let i = r.rand(c1.high)
 | 
			
		||||
      ranFirst = true
 | 
			
		||||
      if not testMove(c1, c2, s1, s2, i):
 | 
			
		||||
        success = false
 | 
			
		||||
        echo "Failed after ", n, " iterations."
 | 
			
		||||
        break
 | 
			
		||||
    else:
 | 
			
		||||
      ranFirst = false
 | 
			
		||||
 | 
			
		||||
    if c2.len > 0:
 | 
			
		||||
      let j = r.rand(c2.high)
 | 
			
		||||
      ranSecond = true
 | 
			
		||||
      if not testMove(c2, c1, s2, s1, j):
 | 
			
		||||
        success = false
 | 
			
		||||
        echo "Failed after ", n, " iterations."
 | 
			
		||||
        break
 | 
			
		||||
    else:
 | 
			
		||||
      ranSecond = false
 | 
			
		||||
 | 
			
		||||
    if (not ranFirst) and (not ranSecond):
 | 
			
		||||
      echo "Ran neither first nor second move."
 | 
			
		||||
      break
 | 
			
		||||
 | 
			
		||||
  if success:
 | 
			
		||||
    echo "Success."
 | 
			
		||||
@@ -1,5 +1,5 @@
 | 
			
		||||
import cpuinfo, math, options, random, tables
 | 
			
		||||
import combinators, game, fixedseq
 | 
			
		||||
import combinators, game, faststack, fixedseq
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
type
 | 
			
		||||
@@ -38,7 +38,7 @@ proc percents*(scores: ScoreSet): WinPercents =
 | 
			
		||||
# ======================
 | 
			
		||||
 | 
			
		||||
iterator legEndStates(b: Board): Board =
 | 
			
		||||
  var diceRemaining: ColorStack
 | 
			
		||||
  var diceRemaining: FixedSeq[5, Color, int8]
 | 
			
		||||
  diceRemaining.initFixedSeq
 | 
			
		||||
  for i, c in b.diceRolled:
 | 
			
		||||
    if not c: diceRemaining.add(i)
 | 
			
		||||
@@ -59,6 +59,39 @@ proc getLegScores*(b: Board): ScoreSet =
 | 
			
		||||
# Full-game simulations
 | 
			
		||||
# =====================
 | 
			
		||||
 | 
			
		||||
# get rid of this later
 | 
			
		||||
import strutils
 | 
			
		||||
proc showSpaces*(b: Board; start, stop: Natural): string =
 | 
			
		||||
  let numSpaces = stop - start + 1
 | 
			
		||||
  let width = 4 * numSpaces - 1
 | 
			
		||||
  var lines: array[7, string]
 | 
			
		||||
  # start by building up an empty board
 | 
			
		||||
  for i in 0 .. 6: # gotta initialize the strings
 | 
			
		||||
    lines[i] = newString(width)
 | 
			
		||||
    for c in lines[i].mitems:
 | 
			
		||||
      c = ' '
 | 
			
		||||
  # fill in the dividers
 | 
			
		||||
  lines[5] = repeat("=== ", numSpaces - 1)
 | 
			
		||||
  lines[5].add("===")
 | 
			
		||||
 | 
			
		||||
  # now populate the board
 | 
			
		||||
  for sp in 0 ..< numSpaces:
 | 
			
		||||
    # fill in the square numbers
 | 
			
		||||
    let squareNum = sp + start
 | 
			
		||||
    let cellMid = 4 * sp + 1
 | 
			
		||||
    for i, chr in $squareNum:
 | 
			
		||||
      lines[6][cellMid + i] = chr
 | 
			
		||||
 | 
			
		||||
    # fill in the camel stacks
 | 
			
		||||
    for i, color in b.squares[squareNum].camels:
 | 
			
		||||
      let lineNum = 4 - i # lines go to 6, but bottom 2 are reserved
 | 
			
		||||
      let repr = '|' & color.abbrev & '|'
 | 
			
		||||
      for j, chr in repr:
 | 
			
		||||
        lines[lineNum][cellMid - 1 + j] = chr
 | 
			
		||||
 | 
			
		||||
  result = lines.join("\n")
 | 
			
		||||
# get rid of this later
 | 
			
		||||
 | 
			
		||||
proc randomGame*(b: Board, r: var Rand): Color =
 | 
			
		||||
  var projection = b
 | 
			
		||||
  while true:
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										70
									
								
								test.nim
									
									
									
									
									
								
							
							
						
						
									
										70
									
								
								test.nim
									
									
									
									
									
								
							@@ -1,7 +1,32 @@
 | 
			
		||||
import math, random, strformat, times
 | 
			
		||||
import math, random, strformat, times, std/monotimes
 | 
			
		||||
import fixedseq, game, simulation, ui
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
type
 | 
			
		||||
  TestResults = object
 | 
			
		||||
    ops: int
 | 
			
		||||
    time: Duration
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc summarize(tr: TestResults) =
 | 
			
		||||
  let secs = tr.time.inMilliseconds.float / 1000
 | 
			
		||||
  stdout.write("Test completed:\n")
 | 
			
		||||
  stdout.write("  " & $tr.ops, " operations in " & $round(secs, 2) & " seconds\n")
 | 
			
		||||
  stdout.write("  " & $round(tr.ops.float / secs, 2) & " operations per second")
 | 
			
		||||
  stdout.flushFile()
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
template executionTime(body: untyped): Duration =
 | 
			
		||||
  let start = getMonoTime()
 | 
			
		||||
  body
 | 
			
		||||
  getMonoTime() - start
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc getRand(): Rand =
 | 
			
		||||
  randomize()
 | 
			
		||||
  result = initRand(rand(int64))
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc randomDice(r: var Rand): seq[tuple[c: Color, p: int]] = 
 | 
			
		||||
  for c in Color:
 | 
			
		||||
    let v = r.rand(1..3)
 | 
			
		||||
@@ -18,18 +43,15 @@ proc newRandomGame(r: var Rand): Board =
 | 
			
		||||
  result.setState(dice, [])
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc testGames(n: SomeInteger = 100): auto =
 | 
			
		||||
  var r = initRand(rand(int64))
 | 
			
		||||
  let dice = randomDice(r)
 | 
			
		||||
  var b: Board
 | 
			
		||||
  b.init
 | 
			
		||||
  b.setState(dice, [])
 | 
			
		||||
  b.display(1, 5)
 | 
			
		||||
 | 
			
		||||
  let startTime = cpuTime()
 | 
			
		||||
  let scores = b.randomGames(n, parallel = true)
 | 
			
		||||
  result = cpuTime() - startTime
 | 
			
		||||
  scores.display()
 | 
			
		||||
proc games(nTests, nSamples: SomeInteger, parallel = true): TestResults =
 | 
			
		||||
  var r = getRand()
 | 
			
		||||
  var scores: ScoreSet
 | 
			
		||||
  for i in 1 .. nTests:
 | 
			
		||||
    let b = newRandomGame(r)
 | 
			
		||||
    let dur = executionTime:
 | 
			
		||||
        let s = b.randomGames(nSamples, parallel = parallel)
 | 
			
		||||
    result.ops += s.sum()
 | 
			
		||||
    result.time += dur
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
proc testLegs(n: Natural = 100): auto =
 | 
			
		||||
@@ -72,24 +94,4 @@ proc testSpread(nTests, nSamples: Natural) =
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
when isMainModule:
 | 
			
		||||
  randomize()
 | 
			
		||||
  # var r = initRand(rand(int64))
 | 
			
		||||
  # let b = newRandomGame(r)
 | 
			
		||||
  # b.display(1, 5)
 | 
			
		||||
  # echo b.showSpaces(1, 16)
 | 
			
		||||
 | 
			
		||||
  # let scores = b.getLegScores
 | 
			
		||||
  # echo scores.showPercents
 | 
			
		||||
  # let start_states = 2_000
 | 
			
		||||
  # let executionTime = testLegs(start_states)
 | 
			
		||||
  # echo "Execution time: ", executionTime
 | 
			
		||||
  # echo "Leg simulations per second: ", float(start_states * 29_160) / executionTime
 | 
			
		||||
 | 
			
		||||
  for i in 1 .. 1:
 | 
			
		||||
    let num_games = 100_000_005
 | 
			
		||||
    let executionTime = testGames(num_games)
 | 
			
		||||
    echo "Execution time: ", executionTime
 | 
			
		||||
    echo "Full-game simulations per second: ", float(num_games) / executionTime
 | 
			
		||||
    echo ""
 | 
			
		||||
 | 
			
		||||
  # testSpread(100, 1_000_000)
 | 
			
		||||
  games(10, 10_000_000).summarize()
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user